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Ignore:
Timestamp:
Apr 3, 2014, 4:04:32 PM (11 years ago)
Author:
muemart
Message:

Turret: Move the turret up in the hierarchy, edit the template accordingly

File:
1 edited

Legend:

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  • code/branches/turretFS14/data/levels/templates/spaceshipTurretTest.oxt

    r10018 r10021  
    11<Template name=spaceshipturrettest>
    2   <SpaceShip
    3    hudtemplate            = spaceshiphud
    4    camerapositiontemplate = spaceshipturretcameras
    5    spawnparticlesource    = "Orxonox/fairytwirl"
    6    spawnparticleduration  = 3
    7    explosionchunks        = 6
    8 
    9    health            = 100
    10    maxhealth         = 200
    11    initialhealth     = 100
    12 
    13    shieldhealth        = 30
    14    initialshieldhealth = 30
    15    maxshieldhealth     = 50
    16    shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
    19 
    20    primaryThrust     = 100
    21    auxilaryThrust    = 30
    22    rotationThrust    = 50
    23 
    24    lift = 1;
    25    stallSpeed = 220;
    26 
    27    boostPower            = 15
    28    boostPowerRate        = 1
    29    boostRate             = 5
    30    boostCooldownDuration = 10
    31 
    32    shakeFrequency = 15
    33    shakeAmplitude = 9
    34 
    35    collisionType     = "dynamic"
    36    mass              = 100
    37    linearDamping     = 0.7
    38    angularDamping    = 0.9999999
    39   >
     2  <Turret position="0,0,0" collisionType="dynamic" angularDamping=0.999999 mass=100>
    403    <attached>
    414        <Model position="0,0,0" pitch="90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/>
     
    447        <SphereCollisionShape radius="10"   position = "0,0,0"/>
    458    </collisionShapes>
     9  </Turret>
    4610<?lua
    4711  include("../includes/weaponSettingsTurretTest.oxi")
    4812?>
    49   </SpaceShip>
    5013</Template>
    5114
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