Changeset 10031 for code/branches/turretFS14/data
- Timestamp:
- Apr 10, 2014, 4:06:03 PM (11 years ago)
- Location:
- code/branches/turretFS14/data/levels
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/turretFS14/data/levels/templates/spaceshipAssff.oxt
r9939 r10031 48 48 <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> 49 49 <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> 50 51 <Turret position="0,10,0" pitch="90" yaw="0" roll="0" maxPitch=90 maxYaw=90 attackRadius=2000> 52 <templates> 53 <Template link=spaceshipturrettest /> 54 </templates> 55 <controller> 56 <TurretController team=10 /> 57 </controller> 58 </Turret> 59 50 60 </attached> 51 61 <collisionShapes> -
code/branches/turretFS14/data/levels/templates/spaceshipTurretTest.oxt
r10021 r10031 2 2 <Turret position="0,0,0" collisionType="dynamic" angularDamping=0.999999 mass=100> 3 3 <attached> 4 <Model position="0,0,0" pitch=" 90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/>4 <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/> 5 5 </attached> 6 6 <collisionShapes> -
code/branches/turretFS14/data/levels/turretTest.oxw
r10018 r10031 34 34 35 35 36 < StaticEntity position="0,0,0" yaw=0 pitch=0>36 <MovableEntity position="0,0,0" yaw=0 pitch=0> 37 37 <attached> 38 38 <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> … … 42 42 <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> 43 43 44 < Turret position="0,10,0" pitch="-90" yaw="0" roll="0" maxPitch=30 maxYaw=30>44 <!-- <Turret position="0,10,0" pitch="90" yaw="0" roll="0" maxPitch=90 maxYaw=90 attackRadius=2000> 45 45 <templates> 46 46 <Template link=spaceshipturrettest /> … … 49 49 <TurretController team=10 /> 50 50 </controller> 51 </Turret> 51 </Turret> --> 52 52 53 <Model mesh="sphere.mesh" position="2 5,0,0" scale=1/>53 <Model mesh="sphere.mesh" position="20,0,0" scale=1/> 54 54 55 <Model mesh="sphere.mesh" position="0,25,0" scale=1 55 <Model mesh="sphere.mesh" position="0,25,0" scale=1/> 56 56 57 <Model mesh="sphere.mesh" position="0,0, 25" scale=1/>57 <Model mesh="sphere.mesh" position="0,0,30" scale=1/> 58 58 59 59 </attached> 60 </ StaticEntity>60 </MovableEntity> 61 61 62 62
Note: See TracChangeset
for help on using the changeset viewer.