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Ignore:
Timestamp:
Apr 10, 2014, 4:06:03 PM (11 years ago)
Author:
muemart
Message:

Limit turret's rotation (another method…), work a bit on the controller, and make a (ugly?) hack to allow attaching dynamic objects

File:
1 edited

Legend:

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  • code/branches/turretFS14/data/levels/templates/spaceshipTurretTest.oxt

    r10021 r10031  
    22  <Turret position="0,0,0" collisionType="dynamic" angularDamping=0.999999 mass=100>
    33    <attached>
    4         <Model position="0,0,0" pitch="90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/>
     4        <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/>
    55    </attached>
    66    <collisionShapes>
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