Changeset 10036 in orxonox.OLD for branches/playability/src/world_entities/space_ships/space_ship.cc
- Timestamp:
- Dec 10, 2006, 1:08:50 PM (18 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/space_ships/space_ship.cc
r10032 r10036 512 512 513 513 if( this->bFire) 514 {515 514 this->weaponMan.fire(); 516 } 515 else 516 this->weaponMan.releaseFire(); 517 517 518 if( this->bSecFire) 518 {519 519 this->secWeaponMan.fire(); 520 this->bSecFire = !this->bSecFire; // FIXME This currently is needed to prevent "echo fires" of a second rocket after its cooldown has passed521 }520 else 521 this->secWeaponMan.releaseFire(); 522 522 523 523
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