- Timestamp:
- May 6, 2014, 11:07:07 AM (11 years ago)
- File:
-
- 1 edited
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code/branches/turretFS14/src/modules/objects/controllers/TurretController.h
r10042 r10044 44 44 45 45 private: 46 bool gotOrient_;47 float attackRadius_;48 Ogre::Real maxPitch_;49 Ogre::Real maxYaw_;50 Quaternion startOrient_;51 Vector3 startDir_;52 Vector3 localZ_;53 Vector3 localZStart_;54 Vector3 localY_;55 Vector3 localYStart_;56 Vector3 localX_;57 Vector3 localXStart_;58 46 59 void aimAtPositionRot(const Vector3 &position);60 void aimAtTargetRot();61 47 void searchTarget(); 62 bool isInRange(const Vector3 &position);63 48 bool isLookingAtTargetNew(float angle) const; 49 50 bool once_; 64 51 }; 65 52 }
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