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Ignore:
Timestamp:
May 13, 2014, 11:45:47 AM (11 years ago)
Author:
noep
Message:

Fixed yet another segfault (which we hadn't seen yet).
Cleared emptyLevel, created two testlevels (testing with boxes)

File:
1 edited

Legend:

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  • code/branches/modularships/src/orxonox/worldentities/WorldEntity.cc

    r10052 r10053  
    119119    WorldEntity::~WorldEntity()
    120120    {
    121         orxout() << "destroying " << this->getIdentifier()->getName() << endl;
    122121        if (this->isInitialized())
    123122        {
     
    581580    {
    582581        // Note: The collision shapes may not be detached with this function!
    583         orxout() << "WE: detachCS()" << endl;
    584582        this->collisionShape_->detach(shape);
    585583        // Note: this->collisionShape_ already notifies us of any changes.
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