Changeset 10055 for code/branches/modularships/data/levels
- Timestamp:
- May 14, 2014, 8:25:08 PM (11 years ago)
- Location:
- code/branches/modularships/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/modularships/data/levels/ModularShipsTest1.oxw
r10053 r10055 31 31 32 32 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 33 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 33 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> 34 <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=ModularSpaceShip pawndesign=HeavyCruiser /> 34 35 35 36 <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> -
code/branches/modularships/data/levels/templates/HeavyCruiser.oxt
r10053 r10055 61 61 </destructionevents> 62 62 </ShipPart> 63 <ShipPart name="partL" initialhealth="10" damageabsorption="0.5" /> 64 <ShipPart name="partR" initialhealth="10" damageabsorption="0.5" /> 65 <ShipPart name="sidearmL" initialhealth="20" damageabsorption="0.2" /> 63 <ShipPart name="partL" initialhealth="10" damageabsorption="0.5"> 64 <destructionevents> 65 <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/> 66 </destructionevents> 67 </ShipPart> 68 <ShipPart name="partR" initialhealth="10" damageabsorption="0.5"> 69 <destructionevents> 70 <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/> 71 </destructionevents> 72 </ShipPart> 73 <ShipPart name="sidearmL" initialhealth="20" damageabsorption="0.2"> 74 <destructionevents> 75 <!-- <PartDestructionEvent targetType="engine" targetName="HeavyCruiser_sidearmL_engine1" operation="destroy"/> --> 76 </destructionevents> 77 </ShipPart> 66 78 <ShipPart name="sidearmLfront" initialhealth="10" damageabsorption="0.5" /> 67 79 <ShipPart name="sidearmR" initialhealth="20" damageabsorption="0.2" />
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