Changeset 10054 for code/branches/modularships/data/levels
- Timestamp:
- May 13, 2014, 12:38:37 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/modularships/data/levels/templates/ModularSpaceShipTest.oxt
r10053 r10054 57 57 </StaticEntity> 58 58 59 <StaticEntity name="two" position="0,0,60" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 59 <StaticEntity name="two" position="0,0,62" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 60 <attached> 61 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> 62 </attached> 63 <collisionShapes> 64 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 65 </collisionShapes> 66 </StaticEntity> 67 68 <StaticEntity name="two_2" position="0,0,124" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 60 69 <attached> 61 70 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> … … 75 84 </StaticEntity> 76 85 77 <StaticEntity name="four" position="0,0,-60" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 86 <StaticEntity name="four" position="0,0,-59" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 87 <attached> 88 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> 89 </attached> 90 <collisionShapes> 91 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 92 </collisionShapes> 93 </StaticEntity> 94 95 <StaticEntity name="four_2" position="0,0,-118" direction="0,0,0" collisionType=static mass=100 friction=0.01 > 78 96 <attached> 79 97 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> … … 87 105 88 106 <parts> 89 <ShipPart name="one" initialhealth="15" damageabsorption="1" /> 90 <ShipPart name="two" initialhealth="15" damageabsorption="1" /> 91 <ShipPart name="three" initialhealth="18" damageabsorption="1" /> 107 <ShipPart name="one" initialhealth="20" damageabsorption="1" /> 108 <ShipPart name="two" initialhealth="20" damageabsorption="1" /> 109 <ShipPart name="two_2" initialhealth="20" damageabsorption="1" /> 110 <ShipPart name="three" initialhealth="20" damageabsorption="1" /> 92 111 <ShipPart name="four" initialhealth="20" damageabsorption="1" /> 112 <ShipPart name="four_2" initialhealth="20" damageabsorption="1" /> 93 113 </parts> 94 114
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