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Changeset 10112 for code/branches


Ignore:
Timestamp:
Nov 5, 2014, 4:11:07 PM (10 years ago)
Author:
fvultier
Message:

this is the correct version

File:
1 edited

Legend:

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Added
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  • code/branches/pickupsFS14/data/levels/jump.oxw

    r10074 r10112  
    2222
    2323<Template name=figureLeftHand defaults=0>
    24   <Model position="4.0,0.0,5.0" mesh="FigureLeftHand.mesh" scale=1 pitch=90>
     24  <Model position="4.0,0.0,5.0" mesh="JumpFigureLeftHand.mesh" scale=1 pitch=90>
    2525  </Model>
    2626</Template>
    2727
    2828<Template name=figureRightHand defaults=0>
    29   <Model position="-4.0,0.0,5.0" mesh="FigureRightHand.mesh" scale=1 pitch=90>
     29  <Model position="-4.0,0.0,5.0" mesh="JumpFigureRightHand.mesh" scale=1 pitch=90>
    3030  </Model>
    3131</Template>
     
    3434  <JumpFigure camerapositiontemplate=jumpfigurecameras mouseFactor="100.0" modelLefthand=figureLeftHand  modelRighthand=figureRightHand rocketPos=10.0 propellerPos=10.0 bootsPos=-5.2 jumpSpeed=250.0 handMinAngle=-20 handMaxAngle=75 handSpeed=250 rocketSpeed=250.0 propellerSpeed=150.0>
    3535    <attached>
    36       <Model position="0,0,0" mesh="Figure.mesh" scale=1 pitch=90/>
     36      <Model position="0,0,0" mesh="JumpFigure.mesh" scale=1 pitch=90/>
    3737    </attached>
    3838  </JumpFigure>
     
    4242  <JumpProjectile>
    4343    <attached>
    44       <Model mesh="Projectile.mesh" scale=1  pitch=90/>
     44      <Model mesh="JumpProjectile.mesh" scale=1  pitch=90/>
    4545      <ParticleEmitter scale=1 pitch=0 roll=0 position="0, 0, 0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 />
    4646    </attached>
     
    5151  <JumpPlatformStatic height=3 width=19>
    5252    <attached>
    53       <Model mesh="Platform01.mesh" scale=1  pitch=90/>
     53      <Model mesh="JumpPlatform01.mesh" scale=1  pitch=90/>
    5454      <Backlight scale=0.2 colour="0.9, 0.4, 0.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 />
    5555    </attached>
     
    6060  <JumpPlatformHMove height=3 width=19>
    6161    <attached>
    62       <Model mesh="Platform02.mesh" scale=1  pitch=90/>
     62      <Model mesh="JumpPlatform02.mesh" scale=1  pitch=90/>
    6363      <Backlight scale=0.2 colour="0.1, 0.1, 1.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 />
    6464    </attached>
     
    6969  <JumpPlatformVMove height=3 width=19>
    7070    <attached>
    71       <Model mesh="Platform03.mesh" scale=1  pitch=90/>
     71      <Model mesh="JumpPlatform03.mesh" scale=1  pitch=90/>
    7272      <Backlight scale=0.2 colour="1.0, 0.1, 1.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 />
    7373    </attached>
     
    7878  <JumpPlatformDisappear height=3 width=19>
    7979    <attached>
    80       <Model mesh="Platform04.mesh" scale=1  pitch=90/>
     80      <Model mesh="JumpPlatform04.mesh" scale=1  pitch=90/>
    8181      <Backlight scale=0.2 colour="0.1, 1.0, 0.1" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 />
    8282    </attached>
     
    8787  <JumpPlatformTimer height=3 width=19 effectPath="Orxonox/BigExplosion1part2" effectStartTime="0.4">
    8888    <attached>
    89       <Model mesh="Platform05.mesh" scale=1  pitch=90/>
     89      <Model mesh="JumpPlatform05.mesh" scale=1  pitch=90/>
    9090      <ParticleEmitter scaled3D="5.0, 1.0, 2.0" pitch=0 roll=0 position="-4, 0, -2.0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 />
    9191      <ParticleEmitter scaled3D="5.0, 1.0, 2.0" pitch=0 roll=0 position="0, 0, -2.0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 />
     
    9898  <JumpPlatformFake height=3 width=19>
    9999    <attached>
    100       <Model mesh="Platform06.mesh" scale=1  pitch=90/>
     100      <Model mesh="JumpPlatform06.mesh" scale=1  pitch=90/>
    101101      <ParticleEmitter scale3D="0.2,0.2,0.2" pitch=0 roll=0 position="0, 0, -2.5" source="Orxonox/sparks" lifetime=1.0 loop=1 startdelay=0.0 />
    102102    </attached>
     
    107107  <JumpEnemy height=7 width=18>
    108108    <attached>
    109       <Model mesh="Enemy1.mesh" scale=1  pitch=90/>
     109      <Model mesh="JumpEnemy1.mesh" scale=1  pitch=90/>
    110110      <FadingBillboard active=true scale=0.09 position="0, 0, 10" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    111111      <Backlight scale=0.33 name=bltest position="0, 0, -10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />           
     
    117117  <JumpEnemy height=8 width=20>
    118118    <attached>
    119       <Model mesh="Enemy2.mesh" scale=1  pitch=90/>
     119      <Model mesh="JumpEnemy2.mesh" scale=1  pitch=90/>
    120120      <MovableEntity position="-17, 0, 4" rotationaxis="0, 1, 0" rotationrate=500 >
    121121        <attached>
    122           <Model mesh="Enemy2Wing.mesh" scale=1 pitch=90/>
     122          <Model mesh="JumpEnemy2Wing.mesh" scale=1 pitch=90/>
    123123        </attached>
    124124      </MovableEntity>     
    125125      <MovableEntity position="17, 0, 4" rotationaxis="0, 1, 0" rotationrate=500 >
    126126        <attached>
    127           <Model mesh="Enemy2Wing.mesh" scale=1 pitch=90/>
     127          <Model mesh="JumpEnemy2Wing.mesh" scale=1 pitch=90/>
    128128        </attached>
    129129      </MovableEntity>
     
    136136  <JumpEnemy height=8.2 width=11.2>
    137137    <attached>
    138       <Model mesh="Enemy3.mesh" scale=1  pitch=90/>
     138      <Model mesh="JumpEnemy3.mesh" scale=1  pitch=90/>
    139139      <Backlight scale3D="0.1, 0.1, 1.0" position="0, -11, -4" colour="1.0, 0.0, 0.9, 1.0" width=1 length=1 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1"/>
    140140      <Backlight scale3D="0.1, 0.1, 1.0" position="6.32, 5.5, -4" colour="1.0, 0.0, 0.9, 1.0" width=1 length=1 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1"/>
     
    147147  <JumpEnemy height=7.5 width=21.5 rotationaxis="0, 0, 1" rotationrate=40 >
    148148    <attached>
    149       <Model mesh="Enemy4.mesh" scale=1  pitch=90/>
     149      <Model mesh="JumpEnemy4.mesh" scale=1  pitch=90/>
    150150    </attached>
    151151  </JumpEnemy>
     
    155155  <JumpSpring height=6 width=9.25>
    156156    <attached>
    157       <Model mesh="Spring.mesh" scale=1  rotationaxis="0, 0, 1" pitch=90 position="0.0, 0.0, 0.0"/>
     157      <Model mesh="JumpSpring.mesh" scale=1  rotationaxis="0, 0, 1" pitch=90 position="0.0, 0.0, 0.0"/>
    158158    </attached>
    159159  </JumpSpring>
     
    163163  <JumpRocket height=8.5 width=13.5>
    164164    <attached>
    165       <Model mesh="Rocket.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
     165      <Model mesh="JumpRocket.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
    166166    </attached>
    167167  </JumpRocket>
     
    171171  <JumpPropeller height=4 width=15.5>
    172172    <attached>
    173       <Model mesh="Propeller.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
     173      <Model mesh="JumpPropeller.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
    174174    </attached>
    175175  </JumpPropeller>
     
    179179  <JumpBoots height=5.2 width=3.5>
    180180    <attached>
    181       <Model mesh="Boots.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
     181      <Model mesh="JumpBoots.mesh" scale=1  pitch=90 position="0.0, 0.0, 1.0"/>
    182182    </attached>
    183183  </JumpBoots>
     
    187187  <JumpShield height=1.55 width=15.5>
    188188    <attached>
    189       <Model mesh="Shield.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/>
     189      <Model mesh="JumpShield.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/>
    190190    </attached>
    191191  </JumpShield>
     
    236236          <attached>
    237237
    238             <Model position="0,0,-1000" mesh="Platform01.mesh" scale="1" />
    239             <Model position="0,0,-1000" mesh="Platform02.mesh" scale="1" />
    240             <Model position="0,0,-1000" mesh="Platform03.mesh" scale="1" />
    241             <Model position="0,0,-1000" mesh="Platform04.mesh" scale="1" />
    242             <Model position="0,0,-1000" mesh="Platform05.mesh" scale="1" />
    243             <Model position="0,0,-1000" mesh="Platform06.mesh" scale="1" />
    244             <Model position="0,0,-1000" mesh="Projectile.mesh" scale="1" />
    245             <Model position="0,0,-1000" mesh="Figure.mesh" scale="1" />
    246             <Model position="0,0,-1000" mesh="Enemy1.mesh" scale="1" />
    247             <Model position="0,0,-1000" mesh="Enemy2.mesh" scale="1" />
    248             <Model position="0,0,-1000" mesh="Enemy3.mesh" scale="1" />
    249             <Model position="0,0,-1000" mesh="Enemy4.mesh" scale="1" />
    250             <Model position="0,0,-1000" mesh="Spring.mesh" scale="1" />
    251             <Model position="0,0,-1000" mesh="Rocket.mesh" scale="1" />
     238            <Model position="0,0,-1000" mesh="JumpPlatform01.mesh" scale="1" />
     239            <Model position="0,0,-1000" mesh="JumpPlatform02.mesh" scale="1" />
     240            <Model position="0,0,-1000" mesh="JumpPlatform03.mesh" scale="1" />
     241            <Model position="0,0,-1000" mesh="JumpPlatform04.mesh" scale="1" />
     242            <Model position="0,0,-1000" mesh="JumpPlatform05.mesh" scale="1" />
     243            <Model position="0,0,-1000" mesh="JumpPlatform06.mesh" scale="1" />
     244            <Model position="0,0,-1000" mesh="JumpProjectile.mesh" scale="1" />
     245            <Model position="0,0,-1000" mesh="JumpFigure.mesh" scale="1" />
     246            <Model position="0,0,-1000" mesh="JumpEnemy1.mesh" scale="1" />
     247            <Model position="0,0,-1000" mesh="JumpEnemy2.mesh" scale="1" />
     248            <Model position="0,0,-1000" mesh="JumpEnemy3.mesh" scale="1" />
     249            <Model position="0,0,-1000" mesh="JumpEnemy4.mesh" scale="1" />
     250            <Model position="0,0,-1000" mesh="JumpSpring.mesh" scale="1" />
     251            <Model position="0,0,-1000" mesh="JumpRocket.mesh" scale="1" />
    252252          </attached>
    253253        </JumpCenterpoint>
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