Changeset 10119 in orxonox.OLD for branches/playability/src/world_entities/space_ships/space_ship.cc
- Timestamp:
- Dec 20, 2006, 9:58:14 AM (18 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/space_ships/space_ship.cc
r10117 r10119 214 214 shieldTH = .2* shieldMax; // shield power must be 20% before shield kicks in again 215 215 216 this->setHealth( 20); 217 this->setHealthMax( 100); 218 216 219 electronicCur = 50; 217 220 electronicMax = 50; … … 690 693 if( this->armorCur <= 0) { /* FIXME implement shipcrash*/ } 691 694 this->destroy(this); 695 696 this->setHealth( this->armorCur); 692 697 } 693 698
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