Changeset 10120 for code/branches
- Timestamp:
- Nov 12, 2014, 4:04:45 PM (10 years ago)
- Location:
- code/branches/weaponupdateHS14/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw
r10113 r10120 101 101 </StaticEntity> 102 102 103 103 104 <!-- Docking I --> 104 105 <Dock position="2830,20,50" roll=0 yaw=0 > … … 121 122 <attached> 122 123 123 <!-- Trigger for docking with billboard -->124 <!-- Trigger for docking with billboard --> 124 125 125 126 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> … … 128 129 /> 129 130 130 <!-- Trigger for undocking with billboard -->131 <!-- Trigger for undocking with billboard --> 131 132 132 133 <Billboard position="-2800,-20055,-700" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> … … 138 139 </Dock> 139 140 141 140 142 <!-- FPS Player as destination of the dock --> 141 143 142 <FpsPlayer template = "fps_HS14" radarname = "First Person Player" position = "172,-20000,-676" > 144 <FpsPlayer template = "fps_HS14" radarname = "First Person Player" position = "500,-20000,0" > 145 <!--"500,-20000,0"--> 143 146 <attached> 144 147 <DistanceTriggerBeacon name="bcnDestroyer" /> … … 258 261 259 262 --> 260 <StaticEntity position="2800,-500,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 pitch=-90> 261 <attached> 262 263 <Model position="0,0,0" mesh="cube.mesh" scale3D="50,50,50" /> 264 265 </attached> 266 </StaticEntity> 263 264 <!-- Hilfsobjekte fuer Koordinatensystem --> 267 265 268 266 <Model position="0,0,0" mesh="cube_red.mesh" scale3D="10000,10,10" /> … … 270 268 <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10000" /> 271 269 270 <Model position="0,-100,0" mesh="cube_orange.mesh" scale3D="15,15,15" /> 271 <Model position="-100,0,0" mesh="cube_orange.mesh" scale3D="15,15,15" /> 272 <Model position="0,0,-100" mesh="cube_orange.mesh" scale3D="15,15,15" /> 273 272 274 <Model position="0,-20000,0" mesh="cube_red.mesh" scale3D="10000,10,10" /> 273 275 <Model position="0,-20000,0" mesh="cube_green.mesh" scale3D="10,10000,10" /> 274 276 <Model position="0,-20000,0" mesh="cube.mesh" scale3D="10,10,10000" /> 275 277 276 <Model position="0,-20 010,0" mesh="cube_blue.mesh" scale3D="11,11,11" />277 <Model position="-10 ,-20000,0" mesh="cube_blue.mesh" scale3D="11,11,11" />278 <Model position="0,-20000,-10 " mesh="cube_blue.mesh" scale3D="11,11,11" />278 <Model position="0,-20100,0" mesh="cube_orange.mesh" scale3D="15,15,15" /> 279 <Model position="-100,-20000,0" mesh="cube_orange.mesh" scale3D="15,15,15" /> 280 <Model position="0,-20000,-100" mesh="cube_orange.mesh" scale3D="15,15,15" /> 279 281 280 282 … … 284 286 285 287 <Model template = "ss_flag_room" position="750,-16,703.5" /> 286 <Model template = "ss_tube" position="0,0,0" /> 288 <!--<Model template = "ss_tube" position="0,0,0" />--> 289 <Model template = "ss_tube" position="500,0,0" /> 290 <Model template = "ss_curve" position="0,0,0" yaw=0 /> 287 291 288 292 … … 305 309 <Model position="1000,50,0" roll=180 mesh="ss_wall.mesh" scale3D="20,20,20" /> 306 310 <Model position="-830,20,0" roll=180 mesh="ss_flag_aean.mesh" scale3D="40,40,40" /> 307 --> 308 <!--Model mesh="cube.mesh" mass=10 position="0,-100,0" scale3D="5000,0.5,1000" yaw=0 /> 311 --> 312 313 <!-- <Model mesh="cube.mesh" mass=10 position="0,-100,0" scale3D="5000,0.5,1000" yaw=0 /> 309 314 <Model mesh="cube.mesh" mass=10 position="0,100,0" scale3D="2000,0.5,1000" yaw=0 /> 310 315 <!--Model mesh="cube.mesh" mass=10 position="0,0,100" scale3D="5000,100,0.5" yaw=0 /> 311 <Model mesh="cube.mesh" mass=10 position="0,0,-100" scale3D="5000,100,0.5" yaw=0 / -->316 <Model mesh="cube.mesh" mass=10 position="0,0,-100" scale3D="5000,100,0.5" yaw=0 /> 312 317 </attached> 313 318 <collisionShapes> 314 < !--BoxCollisionShape position="0,-100,0" halfExtents="5000,0,100" /-->319 <BoxCollisionShape position="0,-100,0" halfExtents="5000,0,1000"/> 315 320 <BoxCollisionShape position="0,100,0" halfExtents="2000,0,1000" /> 316 < !--BoxCollisionShape position="0,0,100" halfExtents="5000,100,0" />317 <BoxCollisionShape position="0,0,-100" halfExtents="5000,100,0" / -->321 <BoxCollisionShape position="0,0,100" halfExtents="5000,100,0" /> 322 <BoxCollisionShape position="0,0,-100" halfExtents="5000,100,0" /> 318 323 </collisionShapes> 324 --> 325 </attached> 319 326 </StaticEntity> 327 320 328 321 329 <!-- … … 331 339 332 340 <!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) --> 333 <ForceField position="0,-20 000,0" mode="homogen" diameter="3000" forcedirection = "0,-500,0" />341 <ForceField position="0,-20200,0" mode="homogen" diameter="5000" forcedirection = "0,-500,0" /> 334 342 335 343 -
code/branches/weaponupdateHS14/data/levels/templates/spacestation_elements.oxt
r10113 r10120 9 9 10 10 11 11 <!-- Spacestation Element Tube --> 12 12 <Template name=ss_tube> 13 13 … … 17 17 <Model position="0,0,0" scale3D="100,100,100" mesh="ss_tube.mesh" /> 18 18 19 </attached> 20 <collisionShapes> 21 <BoxCollisionShape position="0,0,50" halfExtents="300,300,0" /> 22 <BoxCollisionShape position="0,0,-50" halfExtents="300,300,0" /> 23 <BoxCollisionShape position="-150,-50,-50" halfExtents="12, 2, 20" /> 24 <BoxCollisionShape position="-150,-50,-50" halfExtents="6, 2, 18" /> 19 20 </attached> 21 <collisionShapes> 22 <BoxCollisionShape position="0,0,100" halfExtents="250,100,0" /> <!--Wand links--> 23 <BoxCollisionShape position="0,0,-100" halfExtents="250,100,0" /> <!--Wand rechts--> 24 <BoxCollisionShape position="0,-100,0" halfExtents="250,0,100" /> <!--Decke--> 25 <BoxCollisionShape position="0,100,0" halfExtents="250,0,100" /> <!--Boden--> 25 26 26 27 </collisionShapes> … … 32 33 33 34 34 35 <!-- Spacestation Element Curve --> 35 36 <Template name=ss_curve> 36 37 … … 38 39 <attached> 39 40 41 <Model position="-325,-100,125" mesh="cube_red.mesh" scale3D="225,1,225" /> 40 42 <Model position="0,0,0" yaw=0 scale3D="100,100,100" mesh="ss_curve.mesh" /> 41 43 42 44 </attached> 43 45 <collisionShapes> 44 <BoxCollisionShape position="50,0,0" halfExtents="8,10,10" /> 45 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 46 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 47 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 46 <BoxCollisionShape position="-300,0,-100" halfExtents="150,100,0" /> <!--Wand rechts--> 47 <BoxCollisionShape position="-100,0,100" halfExtents="150,100,0" /> <!--Wand rechts--> 48 <BoxCollisionShape position="-200,0,100" yaw=45 halfExtents="150,100,0" /> <!--Wand rechts--> 49 <BoxCollisionShape position="-325,-100,125" halfExtents="225,0,225" /> <!--Boden--> 50 <BoxCollisionShape position="-325,100,125" halfExtents="250,0,100" /> <!--Decke--> 48 51 49 52 </collisionShapes> … … 55 58 56 59 57 60 <!-- Spacestation Element Crossing --> 58 61 <Template name=ss_tube_x> 59 62 … … 78 81 79 82 80 83 <!-- Spacestation Element Flagroom --> 81 84 <Template name=ss_flag_room> 82 85 … … 101 104 102 105 103 106 <!-- Spacestation Element Machine --> 104 107 <Template name=ss_machine> 105 108 … … 124 127 125 128 129 <!-- Spacestation Element Table--> 130 <Template name=ss_table> 131 132 <MovableEntity position="0,0,0"> 133 <attached> 134 135 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_table.mesh" /> 136 137 </attached> 138 <collisionShapes> 139 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 140 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 141 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 142 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 143 144 </collisionShapes> 145 146 147 </MovableEntity> 148 149 </Template> 150 151 152 <!-- Spacestation Element Table (cracked) --> 153 <Template name=ss_table_cracked> 154 155 <MovableEntity position="0,0,0"> 156 <attached> 157 158 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_table_cracked.mesh" /> 159 160 </attached> 161 <collisionShapes> 162 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 163 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 164 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 165 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 166 167 </collisionShapes> 168 169 170 </MovableEntity> 171 172 </Template> 173 174 175 <!-- Spacestation Element Cylinder --> 176 <Template name=ss_cylinder> 177 178 <MovableEntity position="0,0,0"> 179 <attached> 180 181 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_cylinder.mesh" /> 182 183 </attached> 184 <collisionShapes> 185 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 186 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 187 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 188 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 189 190 </collisionShapes> 191 192 193 </MovableEntity> 194 195 </Template> 196 197 198 <!-- Spacestation Element Chair --> 199 <Template name=ss_chair> 200 201 <MovableEntity position="0,0,0"> 202 <attached> 203 204 <Model position="0,0,0" roll=0 pitch=0 scale3D="20,20,20" mesh="ss_chair.mesh" /> 205 206 </attached> 207 <collisionShapes> 208 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 209 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 210 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 211 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 212 213 </collisionShapes> 214 215 216 </MovableEntity> 217 218 </Template> 219 220 221 <!-- Spacestation Element Wall --> 222 <Template name=ss_wall> 223 224 <MovableEntity position="0,0,0"> 225 <attached> 226 227 <Model position="0,0,0" roll=0 scale3D="20,20,20" mesh="ss_wall.mesh" /> 228 229 </attached> 230 <collisionShapes> 231 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 232 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 233 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 234 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 235 236 </collisionShapes> 237 238 239 </MovableEntity> 240 241 </Template> 242 243 244 <!-- Spacestation Element Flag --> 245 <Template name=ss_flag_aean> 246 247 <MovableEntity position="0,0,0"> 248 <attached> 249 250 <Model position="0,0,0" roll=0 scale3D="40,40,40" mesh="ss_flag_aean.mesh" /> 251 252 </attached> 253 <collisionShapes> 254 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" /> 255 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" /> 256 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" /> 257 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" /> 258 259 </collisionShapes> 260 261 262 </MovableEntity> 263 264 </Template> 126 265 127 <Template name=ss_table>128 129 <MovableEntity position="0,0,0">130 <attached>131 132 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_table.mesh" />133 134 </attached>135 <collisionShapes>136 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />137 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />138 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />139 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />140 141 </collisionShapes>142 143 144 </MovableEntity>145 146 </Template>147 148 149 150 <Template name=ss_table_cracked>151 152 <MovableEntity position="0,0,0">153 <attached>154 155 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_table_cracked.mesh" />156 157 </attached>158 <collisionShapes>159 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />160 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />161 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />162 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />163 164 </collisionShapes>165 166 167 </MovableEntity>168 169 </Template>170 171 172 173 <Template name=ss_cylinder>174 175 <MovableEntity position="0,0,0">176 <attached>177 178 <Model position="0,0,0" roll=0 scale3D="25,25,25" mesh="ss_cylinder.mesh" />179 180 </attached>181 <collisionShapes>182 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />183 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />184 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />185 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />186 187 </collisionShapes>188 189 190 </MovableEntity>191 192 </Template>193 194 195 196 <Template name=ss_chair>197 198 <MovableEntity position="0,0,0">199 <attached>200 201 <Model position="0,0,0" roll=0 pitch=0 scale3D="20,20,20" mesh="ss_chair.mesh" />202 203 </attached>204 <collisionShapes>205 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />206 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />207 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />208 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />209 210 </collisionShapes>211 212 213 </MovableEntity>214 215 </Template>216 217 218 219 <Template name=ss_wall>220 221 <MovableEntity position="0,0,0">222 <attached>223 224 <Model position="0,0,0" roll=0 scale3D="20,20,20" mesh="ss_wall.mesh" />225 226 </attached>227 <collisionShapes>228 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />229 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />230 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />231 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />232 233 </collisionShapes>234 235 236 </MovableEntity>237 238 </Template>239 240 241 242 <Template name=ss_flag_aean>243 244 <MovableEntity position="0,0,0">245 <attached>246 247 <Model position="0,0,0" roll=0 scale3D="40,40,40" mesh="ss_flag_aean.mesh" />248 249 </attached>250 <collisionShapes>251 <BoxCollisionShape position="0,8,17" halfExtents="8,10,10" />252 <BoxCollisionShape position="0,0,22" halfExtents="18, 2, 10" />253 <BoxCollisionShape position="0,0,9" halfExtents="12, 2, 20" />254 <BoxCollisionShape position="0,0,-18" halfExtents="6, 2, 18" />255 256 </collisionShapes>257 258 259 </MovableEntity>260 261 </Template>262
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