- Timestamp:
- Dec 10, 2014, 4:15:08 PM (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/minigame4DHS14/src/modules/mini4Dgame/Mini4Dgame.h
r10156 r10168 76 76 { return this->board_; } 77 77 78 static void undoStone(); 79 78 80 //static void setStone(Vector4 move, const int playerColor, Mini4DgameBoard* board); 79 81 static void setStone(int x,int y, int z, int w);//Vector4 move, const int playerColor);
Note: See TracChangeset
for help on using the changeset viewer.