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Ignore:
Timestamp:
Jan 30, 2007, 12:11:35 AM (18 years ago)
Author:
patrick
Message:

less md2 debug pls

File:
1 edited

Legend:

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Added
Removed
  • trunk/src/lib/graphics/importer/md2/resource_md2.cc

    r10114 r10488  
    1313  if (ptr)
    1414  {
    15     PRINTF(0)("FOUND MD2: %s\n", modelName.c_str());
     15    PRINTF(4)("FOUND MD2: %s\n", modelName.c_str());
    1616    this->acquireData(static_cast<ResourceMD2::MD2ResourcePointer*>(ptr)->ptr());
    1717  }
    1818  else
    1919  {
    20     PRINTF(0)("NOT FOUND MD2: %s\n", modelName.c_str());
     20    PRINTF(4)("NOT FOUND MD2: %s\n", modelName.c_str());
    2121    std::string modelFileName = this->Resource::locateFile(modelName);
    2222    std::string skinFileName = this->Resource::locateFile(skinName);
    23     PRINTF(0)("NEW %s::%s\n", modelName.c_str(), modelFileName.c_str());
     23    PRINTF(4)("NEW %s::%s\n", modelName.c_str(), modelFileName.c_str());
    2424    this->MD2Model::load(modelFileName, skinName, scale);
    2525    this->Resource::addResource(new ResourceMD2::MD2ResourcePointer(loadString(modelName, skinFileName, scale), keepLevel, this->MD2Model::dataPointer()));
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