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May 27, 2015, 1:11:01 PM (9 years ago)
Author:
maxima
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  • code/branches/presentationFS15/data/levels/templates/spaceshipFS15.oxt

    r10485 r10498  
    77   explosionchunks        = 6
    88
    9    health            = 100
    10    maxhealth         = 200
    11    initialhealth     = 100
     9   health            = 200
     10   maxhealth         = 300
     11   initialhealth     = 150
    1212
    13    shieldhealth        = 30
    14    initialshieldhealth = 30
    15    maxshieldhealth     = 50
     13   shieldhealth        = 50
     14   initialshieldhealth = 50
     15   maxshieldhealth     = 800
    1616   shieldabsorption    = 0.8
    1717   reloadrate          = 1
    1818   reloadwaittime      = 1
    1919
    20    primaryThrust     = 100
     20   primaryThrust     = 40
    2121   auxilaryThrust    = 30
    22    rotationThrust    = 50
     22   rotationThrust    = 35
    2323
    2424   lift = 1;
     
    4141  >
    4242    <engines>
    43       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipfs15engine />
    44       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipfs15engine />
     43      <MultiStateEngine position=" 7.6, 0, 19" template=spaceshipfs15engine />
     44      <MultiStateEngine position="-7.6, 0, 19" template=spaceshipfs15engine />
    4545    </engines>
    4646    <attached>
    47       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
    48       <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
    49       <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
     47      <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="HeartAttack.mesh" />
     48      <!--BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
     49      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /-->
    5050    </attached>
    5151    <collisionShapes>
    52       <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
    53       <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
    54       <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
    55       <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
    56       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
    57       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     52        <BoxCollisionShape position="0,0.8,6"      halfExtents="12, 3, 10" />
     53        <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
     54  <BoxCollisionShape position="4.7,1,-8"      halfExtents="2, 3, 5" />
     55  <BoxCollisionShape position="-4.7,1,-8"      halfExtents="2, 3, 5" />
     56        <BoxCollisionShape position="13.5,1,5"  halfExtents="1.4, 3, 7" />
     57  <BoxCollisionShape position="-13.5,1,5"  halfExtents="1.4, 3, 7" />
     58  <BoxCollisionShape position="16,2,4"  halfExtents="1.4, 1.5, 4" />
     59  <BoxCollisionShape position="-16,2,4"  halfExtents="1.4, 1.5, 4" />
     60  <BoxCollisionShape position="-2.8,5,4"  halfExtents="1.4, 1.5, 2" />
     61  <BoxCollisionShape position="2.8,5,4"  halfExtents="1.4, 1.5, 2" />
     62  <BoxCollisionShape position="5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
     63  <BoxCollisionShape position="-5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
    5864    </collisionShapes>
    5965<?lua
     
    6672  <SpaceShip>
    6773    <camerapositions>
    68       <CameraPosition position="0,10, 40" drag=true mouselook=true />
     74      <CameraPosition position="0,12, 48" drag=true mouselook=true />
    6975      <CameraPosition position="0,20, 80" drag=true mouselook=true />
    7076      <CameraPosition position="0,30,120" drag=true mouselook=true />
     
    8591   defEngineSndBoost = "sounds/Engine_high.ogg"
    8692   
    87    accelerationfront     = 500
    88    accelerationbrake     = 500
     93   accelerationfront     = 420
     94   accelerationbrake     = 420
    8995   accelerationback      =  125
    9096   accelerationleftright =  125
     
    95101    </EffectContainer>
    96102    <EffectContainer condition="not idle">
    97       <FadingBillboard mainstate=activity active=false scale=0.1 position="7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    98       <FadingBillboard mainstate=activity active=false scale=0.1 position="-7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     103      <FadingBillboard mainstate=activity active=false scale=0.1 position="4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     104      <FadingBillboard mainstate=activity active=false scale=0.1 position="-4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    99105    </EffectContainer>
    100106    <EffectContainer condition="normal or brake">
     
    102108    </EffectContainer>
    103109    <EffectContainer condition="normal or boost">
    104       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    105       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     110      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     111      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    106112    </EffectContainer>
    107113    <EffectContainer condition="boost">
    108       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    109       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     114      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="1, 0, 0, 0.5" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     115      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="1, 0, 0, 1" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    110116    </EffectContainer>
    111 <!--    <EffectContainer condition="brake">
    112       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    113       <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    114       <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
    115       <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     117   <EffectContainer condition="brake">
     118      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     119      <FadingBillboard mainstate=activity active=false scale=0.3 position="-4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     120      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     121      <FadingBillboard mainstate=activity active=false scale=0.15 position="-4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
    116122    </EffectContainer>
    117 -->
     123
    118124  </MultiStateEngine>
    119125</Template>
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