Changeset 10645 in orxonox.OLD for branches/vs-enhencements/src/world_entities/weapons/weapon.cc
- Timestamp:
- May 2, 2007, 11:48:16 PM (18 years ago)
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- 1 edited
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branches/vs-enhencements/src/world_entities/weapons/weapon.cc
r10529 r10645 163 163 * needed, if there are more than one barrel or segments 164 164 */ 165 /* 165 166 void Weapon::init2() 166 167 { … … 182 183 this->shootAnim[i] = new Animation3D* [this->segs]; 183 184 } 184 } 185 }*/ 185 186 186 187 /** 187 188 * deconstructor for init2 188 189 */ 190 /* 189 191 void Weapon::deconstr() 190 192 { … … 198 200 delete this->emissionPoint; 199 201 delete this->shootAnim; 200 } 202 }*/ 201 203 202 204 /**
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