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Ignore:
Timestamp:
Jun 20, 2007, 11:39:18 AM (17 years ago)
Author:
nicolasc
Message:

data bump

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/weapons/disruptor.cc

    r10722 r10728  
    125125
    126126
     127  this->shootAnim[0][0]->addKeyFrame(Vector(0.0, 0.0, 0.0) * this->getScaling(), Quaternion(), 0.0333, ANIM_LINEAR, ANIM_NULL);
     128  this->shootAnim[0][0]->addKeyFrame(Vector(-0.5, 0.0, 0.0) * this->getScaling(), Quaternion(), 0.2, ANIM_LINEAR, ANIM_NULL);
    127129  this->shootAnim[0][0]->addKeyFrame(Vector(0.0, 0.0, 0.0) * this->getScaling(), Quaternion(), 0.1, ANIM_LINEAR, ANIM_NULL);
    128   this->shootAnim[0][0]->addKeyFrame(Vector(-0.5, 0.0, 0.0) * this->getScaling(), Quaternion(), 0.2, ANIM_LINEAR, ANIM_NULL);
    129 //   this->shootAnim[0][0]->addKeyFrame(Vector(0.0, 0.0, 0.0) * this->getScaling(), Quaternion(), 0.1, ANIM_LINEAR, ANIM_NULL);
    130130
    131131  Animation3D* animation2 = this->getAnimation(WS_ACTIVATING, this);
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