- Timestamp:
- Nov 4, 2015, 10:25:42 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/dodgerace/DodgeRaceShip.cc
r10624 r10765 91 91 // Camera 92 92 Camera* camera = this->getCamera(); 93 if (camera != NULL)93 if (camera != nullptr) 94 94 { 95 95 // camera->setPosition(Vector3(-pos.z, -posforeward, 0)); … … 152 152 DodgeRace* DodgeRaceShip::getGame() 153 153 { 154 if (game == NULL)154 if (game == nullptr) 155 155 { 156 156 for (ObjectList<DodgeRace>::iterator it = ObjectList<DodgeRace>::begin(); it != ObjectList<DodgeRace>::end(); ++it)
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