- Timestamp:
- Nov 4, 2015, 10:25:42 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseEnemy.cc
r10629 r10765 47 47 WeakPtr<TowerDefense> TowerDefenseEnemy::getGame() 48 48 { 49 if (game == NULL)49 if (game == nullptr) 50 50 { 51 51 for (ObjectList<TowerDefense>::iterator it = ObjectList<TowerDefense>::begin(); it != ObjectList<TowerDefense>::end(); ++it)
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