- Timestamp:
- Nov 4, 2015, 10:25:42 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseField.cc
r10629 r10765 49 49 RegisterObject(TowerDefenseField); 50 50 51 tower_ = NULL;51 tower_ = nullptr; 52 52 type_ = FREE; 53 center_ = NULL;53 center_ = nullptr; 54 54 upgrade_ = 0; 55 55 setPosition(0,0,0); … … 119 119 bool TowerDefenseField::canUpgrade() 120 120 { 121 if (tower_ != NULL&& upgrade_ < 5)121 if (tower_ != nullptr && upgrade_ < 5) 122 122 { 123 123 return true; … … 129 129 void TowerDefenseField::setAngle(int newAngle) 130 130 { 131 if (modelGround_ != NULL)131 if (modelGround_ != nullptr) 132 132 { 133 133 switch (newAngle) … … 152 152 } 153 153 154 if (modelObject_ != NULL)154 if (modelObject_ != nullptr) 155 155 { 156 156 switch (newAngle) … … 185 185 { 186 186 modelGround_->setMeshSource("TD_F1.mesh"); 187 tower_ = NULL;187 tower_ = nullptr; 188 188 type_ = FREE; 189 189 setUpgrade(0); … … 194 194 { 195 195 modelGround_->setMeshSource("TD_S5.mesh"); 196 tower_ = NULL;196 tower_ = nullptr; 197 197 type_ = START; 198 198 setUpgrade(0); … … 204 204 { 205 205 modelGround_->setMeshSource("TD_S4.mesh"); 206 tower_ = NULL;206 tower_ = nullptr; 207 207 type_ = END; 208 208 setUpgrade(0); … … 213 213 { 214 214 modelGround_->setMeshSource("TD_S1.mesh"); 215 tower_ = NULL;215 tower_ = nullptr; 216 216 type_ = STREET; 217 217 setUpgrade(0); … … 222 222 { 223 223 modelGround_->setMeshSource("TD_S2.mesh"); 224 tower_ = NULL;224 tower_ = nullptr; 225 225 type_ = STREET; 226 226 setUpgrade(0); … … 231 231 { 232 232 modelGround_->setMeshSource("TD_S3.mesh"); 233 tower_ = NULL;233 tower_ = nullptr; 234 234 type_ = STREET; 235 235 setUpgrade(0); … … 241 241 modelGround_->setMeshSource("TD_F1.mesh"); 242 242 modelObject_->setMeshSource("TD_O1.mesh"); 243 tower_ = NULL;243 tower_ = nullptr; 244 244 type_ = OBSTACLE; 245 245 setUpgrade(0); … … 249 249 void TowerDefenseField::createTower(int upgrade) 250 250 { 251 if (tower_ == NULL)251 if (tower_ == nullptr) 252 252 { 253 253 modelGround_->setMeshSource("TD_F1.mesh"); … … 256 256 type_ = TOWER; 257 257 setUpgrade(upgrade); 258 if (upgrade_ > 0 && modelObject_ != NULL)258 if (upgrade_ > 0 && modelObject_ != nullptr) 259 259 { 260 260 switch (upgrade_) … … 287 287 void TowerDefenseField::destroyTower() 288 288 { 289 if (tower_ != NULL)289 if (tower_ != nullptr) 290 290 { 291 291 tower_->destroy(); 292 tower_ = NULL;292 tower_ = nullptr; 293 293 } 294 294 }
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