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Ignore:
Timestamp:
Nov 4, 2015, 10:25:42 PM (9 years ago)
Author:
landauf
Message:

replace 'NULL' by 'nullptr'

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/cpp11_v2/src/modules/weapons/projectiles/GravityBombField.cc

    r10622 r10765  
    137137                        float damage = FORCE_FIELD_EXPLOSION_DAMMAGE*(1-distanceVector.length()/EXPLOSION_RADIUS);
    138138                        //orxout(debug_output) << "Damage: " << damage << endl;
    139                         it->hit(shooter_, it->getWorldPosition(), NULL, damage, 0,0);
     139                        it->hit(shooter_, it->getWorldPosition(), nullptr, damage, 0,0);
    140140                        victimsAlreadyDamaged_.push_back(*it);
    141141                    }
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