- Timestamp:
- Nov 6, 2015, 10:54:34 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/mini4dgame/Mini4DgameBoard.cc
r10765 r10768 64 64 for(int l=0;l<4;l++){ 65 65 this->board[i][j][k][l]=mini4DgamePlayerColor::none; 66 this->blinkingBillboards[i][j][k][l] = 0;66 this->blinkingBillboards[i][j][k][l] = nullptr; 67 67 } 68 68 } … … 97 97 this->board[move.x][move.y][move.z][move.w] = mini4DgamePlayerColor::none; 98 98 this->blinkingBillboards[move.x][move.y][move.z][move.w]->destroy(); 99 this->blinkingBillboards[move.x][move.y][move.z][move.w] = 0;99 this->blinkingBillboards[move.x][move.y][move.z][move.w] = nullptr; 100 100 if(player_toggle_){ 101 101 this->player_toggle_ = false;
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