- Timestamp:
- Nov 6, 2015, 10:54:34 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/orxonox/worldentities/MovableEntity.cc
r10216 r10768 50 50 this->overwrite_orientation_ = Quaternion::IDENTITY; 51 51 52 this->continuousResynchroTimer_ = 0;52 this->continuousResynchroTimer_ = nullptr; 53 53 54 54 this->setPriority(Priority::Low); … … 80 80 { 81 81 float damage = this->collisionDamage_ * (victim->getVelocity() - this->getVelocity()).length(); 82 victim->hit( 0, contactPoint, ownCollisionShape, damage);82 victim->hit(nullptr, contactPoint, ownCollisionShape, damage); 83 83 } 84 84 }
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