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Ignore:
Timestamp:
Nov 7, 2015, 10:46:11 PM (9 years ago)
Author:
landauf
Message:

using static_assert instead of BOOST_STATIC_ASSERT

File:
1 edited

Legend:

Unmodified
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  • code/branches/cpp11_v2/src/orxonox/graphics/Light.cc

    r10768 r10774  
    3131#include <OgreSceneManager.h>
    3232#include <OgreLight.h>
    33 #include <boost/static_assert.hpp>
    3433
    3534#include "util/StringUtils.h"
     
    4544
    4645    // Be sure we don't do bad conversions
    47     BOOST_STATIC_ASSERT((int)Ogre::Light::LT_POINT       == (int)Light::Point);
    48     BOOST_STATIC_ASSERT((int)Ogre::Light::LT_DIRECTIONAL == (int)Light::Directional);
    49     BOOST_STATIC_ASSERT((int)Ogre::Light::LT_SPOTLIGHT   == (int)Light::Spotlight);
     46    static_assert((int)Ogre::Light::LT_POINT       == (int)Light::Point,       "check enum");
     47    static_assert((int)Ogre::Light::LT_DIRECTIONAL == (int)Light::Directional, "check enum");
     48    static_assert((int)Ogre::Light::LT_SPOTLIGHT   == (int)Light::Spotlight,   "check enum");
    5049
    5150    Light::Light(Context* context) : StaticEntity(context)
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