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Ignore:
Timestamp:
Nov 23, 2015, 3:46:58 PM (9 years ago)
Author:
vaydin
Message:

fixed position offset, added definable direction for the meshes to fly in, added size, added delay

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt

    r10810 r10837  
    5656      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5757    </collisionShapes>
    58     <explosion >
    59       <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    60       <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
    61       <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     58    <explosion>
     59      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     61      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    6262
    63       <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
    64       <ExplosionPart offset="100,100,100" mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    65       <ExplosionPart offset="100,100,100" mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    66       <ExplosionPart offset="100,100,100" mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    67       <ExplosionPart offset="100,100,100" mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     63      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
     64      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
     65      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
     66      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
    6867    </explosion>
    6968<?lua
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