Changeset 10872 for code/branches/campaignHS15/data/levels
- Timestamp:
- Nov 27, 2015, 9:45:24 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/campaignHS15/data/levels/AITest.oxw
r10871 r10872 35 35 36 36 <!-- HERE STARTS DEMO FOR THE "WAYPOINTS" --> 37 <!--37 <!-- 38 38 <Model mesh="cube.mesh" scale=8 position=" 0,2000,-600" /> 39 39 <Model mesh="cube.mesh" scale=8 position=" 0,2000,-800" /> … … 62 62 <!-- HERE STARTS DEMO FOR THE ACTIONPOINTS. 63 63 P.S. Never set protectMe in the first actionpoint: if human didn't spawn, that actionpoint will be skipped --> 64 64 <!-- 65 65 <Model mesh="cube.mesh" scale=8 position="0,0,0" /> 66 66 … … 124 124 </SpaceShip> 125 125 126 126 --> 127 127 <!-- HERE ENDS DEMO FOR THE ACTIONPOINTS --> 128 128 <!-- HERE STARTS DEMO FOR FIGHTING --> … … 210 210 <!-- HERE ENDS DEMO FOR FIGHTING --> 211 211 <!-- HERE STARTS DEMO FOR FORMATIONS --> 212 <!--212 213 213 <Model mesh="cube.mesh" scale=8 position=" 0,2000, 0" /> 214 214 <Model mesh="cube.mesh" scale=8 position=" 0,2000,-2000" /> … … 259 259 </controller> 260 260 </SpaceShip> 261 -->261 262 262 <!-- HERE ENDS DEMO FOR FORMATIONS --> 263 263
Note: See TracChangeset
for help on using the changeset viewer.