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Ignore:
Timestamp:
Dec 5, 2015, 10:47:51 PM (9 years ago)
Author:
landauf
Message:

use range-based for-loop where it makes sense (e.g. ObjectList)

File:
1 edited

Legend:

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  • code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseEnemy.cc

    r10818 r10919  
    4949        if (game == nullptr)
    5050        {
    51             for (ObjectList<TowerDefense>::iterator it = ObjectList<TowerDefense>::begin(); it != ObjectList<TowerDefense>::end(); ++it)
    52                 game = *it;
     51            for (TowerDefense* towerDefense : ObjectList<TowerDefense>())
     52                game = towerDefense;
    5353        }
    5454        return game;
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