- Timestamp:
- Dec 7, 2015, 4:01:06 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/particleEffectsHS15/src/modules/weapons/weaponmodes/MineGun.h
r10908 r10944 22 22 * Author: 23 23 * Fabien Vultier 24 * Jannis Holzer 24 25 * Co-authors: 25 26 * ... … … 29 30 /** 30 31 @file MineGun.h 31 @brief Definition of the MineGun class. 32 @brief 33 34 Mine is a weapon that explodes if a spaceship goes bellow the mines trigger radius. The mine deals damage too all 35 spaceships within the damageradius. 36 37 The activation time regulates when the mine is live and ready to explode. 38 The mine destroys itself after it exceeds a certain life time. 32 39 */ 33 40
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