Changeset 10961 for code/branches/presentationHS15/data/levels/templates/pickupRepresentationTemplates.oxt
- Timestamp:
- Dec 9, 2015, 2:45:58 PM (9 years ago)
- Location:
- code/branches/presentationHS15
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationHS15
- Property svn:mergeinfo changed
/code/branches/fabienHS15 (added) merged: 10685,10688,10692,10713-10715,10721,10724,10739,10746,10791,10794-10795,10814,10842,10878
- Property svn:mergeinfo changed
-
code/branches/presentationHS15/data/levels/templates/pickupRepresentationTemplates.oxt
r9348 r10961 1 <!-- Boost pickups: --> 2 3 <Template name=smallboostpickupRepresentation> 4 <PickupRepresentation> 5 <spawner-representation> 6 <StaticEntity> 7 <attached> 8 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 9 <attached> 10 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.3 /> 11 </attached> 12 </Billboard> 13 </attached> 14 </StaticEntity> 15 </spawner-representation> 16 </PickupRepresentation> 17 </Template> 18 19 <Template name=smallboostpickup baseclass=BoostPickup> 20 <BoostPickup 21 representation = "smallboostpickup" 22 boostrefill = 0.5 23 activationType = "immediate" 24 durationType = "once" 25 /> 26 </Template> 27 28 <Template name=mediumboostpickupRepresentation> 29 <PickupRepresentation> 30 <spawner-representation> 31 <StaticEntity> 32 <attached> 33 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 34 <attached> 35 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.5 /> 36 </attached> 37 </Billboard> 38 </attached> 39 </StaticEntity> 40 </spawner-representation> 41 </PickupRepresentation> 42 </Template> 43 44 <Template name=mediumboostpickup baseclass=BoostPickup> 45 <BoostPickup 46 representation = "mediumboostpickup" 47 boostrefill = 0.75 48 activationType = "immediate" 49 durationType = "once" 50 /> 51 </Template> 52 53 <Template name=hugeboostpickupRepresentation> 54 <PickupRepresentation> 55 <spawner-representation> 56 <StaticEntity> 57 <attached> 58 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1> 59 <attached> 60 <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.7 /> 61 </attached> 62 </Billboard> 63 </attached> 64 </StaticEntity> 65 </spawner-representation> 66 </PickupRepresentation> 67 </Template> 68 69 <Template name=hugeboostpickup baseclass=BoostPickup> 70 <BoostPickup 71 representation = "hugeboostpickup" 72 boostrefill = 1.0 73 activationType = "immediate" 74 durationType = "once" 75 /> 76 </Template> 77 1 78 <!-- Shield pickups: --> 2 79 … … 189 266 </Template> 190 267 268 <!-- Munition pickups: --> 269 270 <Template name=smallmunitionpickupRepresentation> 271 <PickupRepresentation> 272 <spawner-representation> 273 <StaticEntity> 274 <attached> 275 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 276 <attached> 277 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.3 /> 278 </attached> 279 </Billboard> 280 </attached> 281 </StaticEntity> 282 </spawner-representation> 283 </PickupRepresentation> 284 </Template> 285 286 <Template name=smallmunitionpickup baseclass=MunitionPickup> 287 <MunitionPickup 288 representation = "smallmunitionpickup" 289 activationType = "immediate" 290 durationType = "once" 291 > 292 <munitioncontainers> 293 <MunitionContainer munitiontype="LaserMunition" munitionamount=16 magazinesamount=0 /> 294 <MunitionContainer munitiontype="FusionMunition" munitionamount=8 magazinesamount=0 /> 295 <MunitionContainer munitiontype="LightningMunition" munitionamount=8 magazinesamount=0 /> 296 </munitioncontainers> 297 </MunitionPickup> 298 </Template> 299 300 <Template name=mediummunitionpickupRepresentation> 301 <PickupRepresentation> 302 <spawner-representation> 303 <StaticEntity> 304 <attached> 305 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 306 <attached> 307 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.5 /> 308 </attached> 309 </Billboard> 310 </attached> 311 </StaticEntity> 312 </spawner-representation> 313 </PickupRepresentation> 314 </Template> 315 316 <Template name=mediummunitionpickup baseclass=MunitionPickup> 317 <MunitionPickup 318 representation = "mediummunitionpickup" 319 activationType = "immediate" 320 durationType = "once" 321 > 322 <munitioncontainers> 323 <MunitionContainer munitiontype="LaserMunition" munitionamount=32 magazinesamount=0 /> 324 <MunitionContainer munitiontype="FusionMunition" munitionamount=16 magazinesamount=0 /> 325 <MunitionContainer munitiontype="LightningMunition" munitionamount=16 magazinesamount=0 /> 326 <MunitionContainer munitiontype="SplitMunition" munitionamount=8 magazinesamount=0 /> 327 <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=2 /> 328 </munitioncontainers> 329 </MunitionPickup></Template> 330 331 <Template name=hugemunitionpickupRepresentation> 332 <PickupRepresentation> 333 <spawner-representation> 334 <StaticEntity> 335 <attached> 336 <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1> 337 <attached> 338 <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.7 /> 339 </attached> 340 </Billboard> 341 </attached> 342 </StaticEntity> 343 </spawner-representation> 344 </PickupRepresentation> 345 </Template> 346 347 <Template name=hugemunitionpickup baseclass=MunitionPickup> 348 <MunitionPickup 349 representation = "hugemunitionpickup" 350 activationType = "immediate" 351 durationType = "once" 352 > 353 <munitioncontainers> 354 <MunitionContainer munitiontype="LaserMunition" munitionamount=64 magazinesamount=0 /> 355 <MunitionContainer munitiontype="FusionMunition" munitionamount=32 magazinesamount=0 /> 356 <MunitionContainer munitiontype="LightningMunition" munitionamount=32 magazinesamount=0 /> 357 <MunitionContainer munitiontype="SplitMunition" munitionamount=16 magazinesamount=0 /> 358 <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=10 /> 359 <MunitionContainer munitiontype="IceMunition" munitionamount=0 magazinesamount=10 /> 360 <MunitionContainer munitiontype="GravityBombMunition" munitionamount=0 magazinesamount=10 /> 361 </munitioncontainers> 362 </MunitionPickup> 363 </Template> 364 191 365 <!-- Meta pickups: --> 192 366 … … 196 370 <StaticEntity> 197 371 <attached> 198 <Billboard position="0,0,0" colour="0.60,0.97,0.23" material="Sphere2" scale=0.1> 199 <attached> 200 <Billboard position="0,0,0" colour="0.40,0.81,0.10" material="Arrow" scale=0.65 /> 201 </attached> 202 </Billboard> 203 </attached> 204 </StaticEntity> 205 </spawner-representation> 206 </PickupRepresentation> 372 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 373 <attached> 374 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowUp" scale=0.65 /> 375 </attached> 376 </Billboard> 377 </attached> 378 </StaticEntity> 379 </spawner-representation> 380 </PickupRepresentation> 381 </Template> 382 383 <Template name=usemetapickup baseclass=MetaPickup> 384 <MetaPickup representation="use" metaType="use" /> 207 385 </Template> 208 386 … … 212 390 <StaticEntity> 213 391 <attached> 214 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1> 215 <attached> 216 <Billboard position="0,0,0" colour="0.95,0.20,0.10" material="Arrow" scale=0.65 /> 217 </attached> 218 </Billboard> 219 </attached> 220 </StaticEntity> 221 </spawner-representation> 222 </PickupRepresentation> 392 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 393 <attached> 394 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowDown" scale=0.65 /> 395 </attached> 396 </Billboard> 397 </attached> 398 </StaticEntity> 399 </spawner-representation> 400 </PickupRepresentation> 401 </Template> 402 403 <Template name=dropmetapickup baseclass=MetaPickup> 404 <MetaPickup representation="drop" metaType="drop" /> 405 </Template> 406 407 <Template name=destroypickupRepresentation> 408 <PickupRepresentation> 409 <spawner-representation> 410 <StaticEntity> 411 <attached> 412 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 413 <attached> 414 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Splash" scale=0.65 /> 415 </attached> 416 </Billboard> 417 </attached> 418 </StaticEntity> 419 </spawner-representation> 420 </PickupRepresentation> 421 </Template> 422 423 <Template name=destroymetapickup baseclass=MetaPickup> 424 <MetaPickup representation="destroy" metaType="destroy" /> 425 </Template> 426 427 <Template name=destroycarrierpickupRepresentation> 428 <PickupRepresentation> 429 <spawner-representation> 430 <StaticEntity> 431 <attached> 432 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1> 433 <attached> 434 <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Asterisk" scale=0.65 /> 435 </attached> 436 </Billboard> 437 </attached> 438 </StaticEntity> 439 </spawner-representation> 440 </PickupRepresentation> 441 </Template> 442 443 <Template name=destroycarriermetapickup baseclass=MetaPickup> 444 <MetaPickup representation="destroycarrier" metaType="destroyCarrier" /> 223 445 </Template> 224 446 … … 232 454 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 233 455 <attached> 234 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageSmall" scale=0.7/>456 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.3 /> 235 457 </attached> 236 458 </Billboard> … … 258 480 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 259 481 <attached> 260 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageMedium" scale=0.7/>482 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.5 /> 261 483 </attached> 262 484 </Billboard> … … 277 499 </Template> 278 500 279 <Template name= largedamageboostpickupRepresentation>501 <Template name=hugedamageboostpickupRepresentation> 280 502 <PickupRepresentation> 281 503 <spawner-representation> … … 284 506 <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 > 285 507 <attached> 286 <Billboard position="0,0,0" colour="0. 30,0.30,0.30" material="damageLarge" scale=0.7 />287 </attached> 288 </Billboard> 289 </attached> 290 </StaticEntity> 291 </spawner-representation> 292 </PickupRepresentation> 293 </Template> 294 295 <Template name= largedamageboostpickup baseclass=DamageBoostPickup>508 <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.7 /> 509 </attached> 510 </Billboard> 511 </attached> 512 </StaticEntity> 513 </spawner-representation> 514 </PickupRepresentation> 515 </Template> 516 517 <Template name=hugedamageboostpickup baseclass=DamageBoostPickup> 296 518 <DamageBoostPickup 297 representation = " largedamageboostpickup"519 representation = "hugedamageboostpickup" 298 520 duration = 10.0 299 521 damageMultiplier = 7.0 … … 498 720 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 499 721 <attached> 500 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0. 4/>722 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.35 /> 501 723 </attached> 502 724 </Billboard> … … 524 746 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 525 747 <attached> 526 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0. 7/>748 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.55 /> 527 749 </attached> 528 750 </Billboard> … … 550 772 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1> 551 773 <attached> 552 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale= 1.0/>774 <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.75 /> 553 775 </attached> 554 776 </Billboard> … … 609 831 </attached> 610 832 <collisionShapes> 611 < BoxCollisionShape position="0,0,0" halfExtents="1, 1, 1"/>833 <SphereCollisionShape position="0,0,0" radius=5 /> 612 834 </collisionShapes> 613 835 <weaponslots> 614 <WeaponSlot position=" 0,0,0" />836 <WeaponSlot position="0,0,0" /> 615 837 </weaponslots> 616 838 <weaponsets> 617 839 <WeaponSet firemode=0 /> 618 840 </weaponsets> 619 <weapon s>841 <weaponpacks> 620 842 <WeaponPack> 621 843 <links> … … 631 853 </Weapon> 632 854 </WeaponPack> 633 </weapons> 855 </weaponpacks> 856 <munition> 857 <LaserMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=10 replenishamount=1 replenishinterval=0.5/> 858 </munition> 634 859 </Drone> 635 860 </Template>
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