- Timestamp:
- Dec 30, 2015, 9:24:39 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/modules/notifications/NotificationDispatcher.cc
r10765 r11003 113 113 // TODO: Needed? 114 114 const std::string message = this->createNotificationMessage(); 115 NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::local);115 NotificationListener::sendNotification(message, this->getSender(), NotificationMessageType::info, NotificationSendMode::local); 116 116 117 117 // Broadcast … … 144 144 const std::string message = this->createNotificationMessage(); 145 145 // TODO: Make the type configurable. 146 NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::network, clientId);146 NotificationListener::sendNotification(message, this->getSender(), NotificationMessageType::info, NotificationSendMode::network, clientId); 147 147 } 148 148 else if(GameMode::isServer())
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