Changeset 11064 for code/branches/cpp11_v3/src/modules/overlays/hud
- Timestamp:
- Jan 14, 2016, 10:58:46 PM (9 years ago)
- Location:
- code/branches/cpp11_v3/src/modules/overlays/hud
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h
r11059 r11064 64 64 virtual void sizeChanged(); 65 65 66 v irtual void setWeapon(Weapon* weapon);66 void setWeapon(Weapon* weapon); 67 67 68 68 inline void setWeaponModeHUDActualSize(Vector2 vector) … … 84 84 85 85 private: 86 v irtual void createHUDChilds();87 v irtual void positionHUDChilds();88 v irtual void destroyHUDChilds();89 v irtual void updateWeaponModeList();90 v irtual void updateSize();91 v irtual void updatePosition();86 void createHUDChilds(); 87 void positionHUDChilds(); 88 void destroyHUDChilds(); 89 void updateWeaponModeList(); 90 void updateSize(); 91 void updatePosition(); 92 92 93 93 WeakPtr<Pawn> owner_; -
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.h
r11057 r11064 65 65 virtual void sizeChanged(); 66 66 67 v irtual void setWeaponMode(WeaponMode* weaponMode);67 void setWeaponMode(WeaponMode* weaponMode); 68 68 69 69 inline void setWeaponModeHUDActualSize(Vector2 vector) … … 88 88 89 89 private: 90 v irtual void updateSize();91 v irtual void updatePosition();92 v irtual void positionHUDChilds();90 void updateSize(); 91 void updatePosition(); 92 void positionHUDChilds(); 93 93 94 94 WeakPtr<Pawn> owner_; -
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponSystem.h
r11052 r11064 64 64 { return weaponModeHUDSize_; } 65 65 private: 66 v irtual void updateWeaponList();67 v irtual void createHUDChilds();68 v irtual void positionHUDChilds();69 v irtual void destroyHUDChilds();66 void updateWeaponList(); 67 void createHUDChilds(); 68 void positionHUDChilds(); 69 void destroyHUDChilds(); 70 70 71 71 WeakPtr<Pawn> owner_;
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