- Timestamp:
- May 26, 2016, 3:13:51 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/presentationFS16/data/levels/includes/weaponSettingsHover.oxi
r11052 r11199 1 1 <weaponslots> 2 <WeaponSlot position="- 3,2,-3" />3 <WeaponSlot position=" 3,2,-3" />2 <WeaponSlot position="-10,2,-100" /> 3 <WeaponSlot position=" 10,2,-100" /> 4 4 </weaponslots> 5 5 <weaponsets> … … 14 14 </links> 15 15 <Weapon> 16 < IceGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />16 <HsW01 mode=0 munitionpershot=0 delay=0.125 speed=2000.0f damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1, 1,-50 " projectileMesh="LaserBeam2.mesh" /> 17 17 </Weapon> 18 18 <Weapon> 19 < IceGun mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" />19 <HsW01 mode=0 munitionpershot=0 delay=0.125 speed=2000.0f damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.8, 1,-50" projectileMesh="LaserBeam2.mesh" /> 20 20 </Weapon> 21 21 </WeaponPack> … … 27 27 </weaponpacks> 28 28 <munition> 29 < IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/>29 <LaserMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=20/> 30 30 </munition>
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