Changeset 11239 for code/branches
- Timestamp:
- Oct 17, 2016, 4:08:32 PM (8 years ago)
- Location:
- code/branches/SpaceRace_HS16
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SpaceRace_HS16/data/levels/newnewnewspacerace.oxw
r11238 r11239 32 32 33 33 <!-- SOUNDS & MUSIC --> 34 <WorldSound name="scoreSound" position="0,-2100,0" source="sounds/ReadyGo.ogg" >34 <!-- <WorldSound name="scoreSound" position="0,-2100,0" source="sounds/ReadyGo.ogg" > 35 35 <events> 36 36 <play> … … 38 38 </play> 39 39 </events> 40 </WorldSound> --> 41 42 <WorldSound name="Countdown" position="0,-2100,0" source="sounds/Countdown.ogg" > 43 <events> 44 <play> 45 <EventListener event="start1" /> 46 </play> 47 </events> 40 48 </WorldSound> 41 <DistanceTrigger name="start" position="0,-2100,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> 42 43 <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true" /> 49 50 51 <WorldSound name="Go" position="0,-2100,0" source="sounds/Go.ogg" > 52 <events> 53 <play> 54 <EventListener event="go" /> 55 </play> 56 </events> 57 </WorldSound> 58 59 <WorldSound name="racetheme" position="0,-2100,0" source="sounds/racetheme.ogg" > 60 <events> 61 <play> 62 <EventListener event="racetheme" /> 63 </play> 64 </events> 65 </WorldSound> 66 67 <DistanceTrigger name="start1" position="0,-2100,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> 68 <DistanceTrigger name="go" position="0,-2100,0" target="Pawn" distance=100 stayActive="true" delay=10.5 /> 69 <DistanceTrigger name="racetheme" position="0,-2100,0" target="Pawn" distance=100 stayActive="true" delay=10.7 /> 70 71 72 73 74 <WorldAmbientSound source="racetheme.ogg" looping="true" playOnLoad="true" /> 75 76 <!-- <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true" /> --> 44 77 45 78 -
code/branches/SpaceRace_HS16/data/levels/spaceRace.oxw
r10624 r11239 1 1 <LevelInfo 2 name = " OldSpace Race"2 name = "Space Race" 3 3 description = "Have a furious Race in Space: Reach the checkpoints as fast as possible." 4 4 tags = "gametype" … … 39 39 </events> 40 40 </WorldSound> 41 42 <WorldSound name="Countdown" position="0,-2100,0" source="sounds/Countdown.ogg" > 43 <events> 44 <play> 45 <EventListener event="start" /> 46 </play> 47 </events> 48 </WorldSound> 49 50 51 52 41 53 <DistanceTrigger name="start" position="0,-2100,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> 42 54 -
code/branches/SpaceRace_HS16/src/modules/gametypes/OldSpaceRace.cc
r9667 r11239 84 84 Gametype::start(); 85 85 86 std::string message("T he match has started! Reach the check points as quickly as possible!");86 std::string message("Take Them All!"); 87 87 this->getGametypeInfo()->sendAnnounceMessage(message); 88 88 ChatManager::message(message); … … 102 102 } 103 103 104 104 105 } -
code/branches/SpaceRace_HS16/src/modules/gametypes/SpaceRaceBot.h
r11224 r11239 36 36 37 37 /** 38 /sdaasdasdasdasdas 38 /sdaasdasdasdasdas 39 39 */ 40 40 class _GametypesExport SpaceRaceBot: public Bot
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