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Ignore:
Timestamp:
Dec 12, 2016, 2:33:49 PM (8 years ago)
Author:
pschefer
Message:

Final version of endurance big ship

File:
1 edited

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  • code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt

    r11320 r11329  
    11<Template name = endurance>
    22
     3    <!-- Spaceship parameters -->
    34
    45        <ModularSpaceShip
    56        name = endurance
    67        collisionType= "dynamic"
    7         mass = 10000
     8        mass = 10000000
    89
    910        health = 1000
     
    2021        >
    2122       
    22         <!-- destructible parts -->
     23        <!-- Destructible parts -->
    2324
    2425        <parts>
    2526
    26                 <ShipPart name = "tunnelsystem" initialhealth="500" maxhealth="500" damageabsorption="0.5" explosionposition="0,0,0">
    27             <destructionevents>
    28                 <PartDestructionEvent targetType="ship"  operation="destroy" />
    29                 <!--PartDestructionEvent targetType="part" targetName ="mistery1"   operation="destroy" />
    30                 <PartDestructionEvent targetType="part" targetName ="mistery2"   operation="destroy" />
    31                 <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1"   operation="destroy"  />
    32                 <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2"   operation="destroy"  /-->
    33 
    34 
    35 
     27                <ShipPart name = "tunnelsystem" initialhealth="1000" maxhealth="1000" damageabsorption="0.5" explosionposition="0,0,0">
     28            <destructionevents>
     29                <PartDestructionEvent targetType="ship"  operation="destroy" />
    3630            </destructionevents>
    3731        </ShipPart>
     
    4943        </ShipPart>
    5044
    51 
    5245                <ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
    5346            <destructionevents>
     
    6154            </destructionevents>
    6255        </ShipPart>
    63 
    6456
    6557        <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
     
    171163                <PartDestructionEvent targetType="ship"  operation="destroy" />
    172164                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
    173                 <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
    174                
    175 
    176 
     165                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" /> 
    177166            </destructionevents>
    178167        </ShipPart>
     
    236225    </parts>
    237226
     227    <!-- Explosion effects -->
    238228
    239229    <explosion >
    240230
    241231
    242       <ExplosionPart scale = 10 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    243       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
    244       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     232      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     233      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     234      <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    245235      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    246236      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
    247237      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    248       <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    249       <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    250       <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    251       <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    252       <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    253       <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    254       <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    255       <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    256       <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    257       <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    258       <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    259       <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    260 
    261 
    262 
    263 
    264       <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    265       <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    266       <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    267       <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    268       <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    269       <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    270       <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    271       <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    272       <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    273       <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    274       <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    275       <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    276       <ExplosionPart offset="20,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    277       <ExplosionPart offset="30,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
    278       <ExplosionPart offset="20,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    279       <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    280       <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
    281       <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     238 
     239      <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     240      <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     241      <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     242      <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     243      <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     244      <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     245      <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     246      <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     247      <ExplosionPart delay=0.8 scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     248      <ExplosionPart delay=0.8 scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     249      <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     250      <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     251     
     252      <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     253      <ExplosionPart offset="30,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     254      <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     255      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     256      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     257      <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    282258    </explosion>
    283259
    284260
    285261    <attached>
     262
     263
     264
    286265
    287266        <Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" lookat="0,0,0" pitch="-30" yaw="0" roll="90" />
     
    820799                </StaticEntity>
    821800
    822                 <!-- x-coordinate = red,  z-coordinate = green, y-coordinate = blue, -->
    823 
     801               
    824802        </attached>
    825803
    826         <!--collisionShapes>
    827 
    828                         <BoxCollisionShape position="-100,0,0" halfExtents="10,10,10" />
    829 
    830                         </collisionShapes-->
    831 
     804       
    832805
    833806        </ModularSpaceShip>
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