Changeset 11414 for code/branches
- Timestamp:
- May 9, 2017, 11:11:13 AM (8 years ago)
- Location:
- code/branches/SuperOrxoBros_FS17/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
r11412 r11414 153 153 <!-- BLOCK 1 in der LUFT - alle analog wie diesen :) --> 154 154 <!-- Sobald ein QBlock von unten gehittet wird, wechselt die Visibility von allen attached Models. Hier wuerde also Cube1.1 invisible und Cube2.12 visible. Die Collisionshape wird ja sowieso beibehalten. --> 155 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" mass= -1> <!-- L1.1 -->155 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" mass='-1'> <!-- L1.1 --> 156 156 <attached> 157 157 <Model mesh="QCube.mesh" scale=10 pitch=90 /> … … 163 163 </SOBQBlock> 164 164 165 <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" >165 <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" mass='-1' > 166 166 <attached> 167 167 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 177 177 178 178 179 <SOBQBlock collisionType="static" type="Mushroom" position="220,0,20" ><!--ITEM-->179 <SOBQBlock collisionType="static" type="Mushroom" position="220,0,20" mass='-1'><!--ITEM--> 180 180 <attached> 181 181 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.4 --> … … 189 189 <Model mesh="Cube1.1.mesh" position="230,0,20" scale=10/> <!-- L1.5 --> 190 190 191 <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20" ><!-- ? Block -->191 <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20" mass='-1'><!-- ? Block --> 192 192 <attached> 193 193 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 207 207 <Model mesh="Rohr.mesh" position="585,5,-15" scale=10 pitch=90 /> <!-- L1.11 --> 208 208 209 <SOBQBlock collisionType="static" type="Mushroom" position="650,0,30" >209 <SOBQBlock collisionType="static" type="Mushroom" position="650,0,30" mass='-1'> 210 210 <attached> 211 211 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.12 --> … … 222 222 223 223 224 <StaticEntity collisionType="static" ><!-- ? Block -->224 <StaticEntity collisionType="static" mass='-1'><!-- ? Block --> 225 225 <collisionShapes><!-- ?/S Block has his own collisionShape(1,3,5,6) --> 226 226 … … 241 241 242 242 243 <StaticEntity collisionType="static" > 244 <collisionShapes> 245 246 247 <BoxCollisionShape position="295,0,-4" halfExtents="12,5,12" /> <!-- 1.8 --> 248 <BoxCollisionShape position="395,0,1" halfExtents="12,5,17" /> <!-- 1.9 --> 249 <BoxCollisionShape position="475,0,6" halfExtents="12,5,22" /> <!-- 1.10 --> 250 <BoxCollisionShape position="585,0,6" halfExtents="12,5,22" /> <!-- 1.11 --> 251 252 <!--<CylinderCollisionShape position="295,0,0" radius="10" height="60" pitch=90 />--> 253 254 255 256 </collisionShapes> 257 </StaticEntity> 258 259 243 260 244 261 … … 250 267 <Model mesh="Cube2.3.mesh" position="830,0,-30" scale=10 Pitch=90/> <!-- B2.2 --> 251 268 252 <StaticEntity collisionType="static" >269 <StaticEntity collisionType="static" mass='-1'> 253 270 <collisionShapes> 254 271 <BoxCollisionShape position="780,0,-20" halfExtents="75,5,5" /> … … 263 280 <Model mesh="Cube1.1.mesh" position="770,0,20" scale=10/> <!-- L2.1 --> 264 281 265 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,20" > <!-- L2.2 -->282 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,20" mass='-1'> <!-- L2.2 --> 266 283 <attached> 267 284 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 295 312 <Model mesh="Cube1.3.mesh" position="910,0,60" scale=10/> <!-- L3.1 --> 296 313 297 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,60" > <!-- ? Block --> <!-- L3.2 -->298 <attached> 299 <Model mesh="QCube.mesh" scale=10 pitch=90/> 300 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 301 </attached> 302 <collisionShapes> 303 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 304 </collisionShapes> 305 </SOBQBlock> 306 307 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,20" > <!-- 10er Block --> <!-- L3.3 -->314 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,60" mass='-1'> <!-- ? Block --> <!-- L3.2 --> 315 <attached> 316 <Model mesh="QCube.mesh" scale=10 pitch=90/> 317 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 318 </attached> 319 <collisionShapes> 320 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 321 </collisionShapes> 322 </SOBQBlock> 323 324 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,20" mass='-1'> <!-- 10er Block --> <!-- L3.3 --> 308 325 <attached> 309 326 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 319 336 320 337 321 <SOBQBlock collisionType="static" type="Mushroom" position="1010,0,20" > <!-- Stern Block --> <!-- L3.5 -->322 <attached> 323 <Model mesh="QCube.mesh" scale=10 pitch=90/> 324 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 325 </attached> 326 <collisionShapes> 327 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 328 </collisionShapes> 329 </SOBQBlock> 330 331 <SOBQBlock collisionType="static" type="Mushroom" position="1060,0,20" > <!-- ? Block --> <!-- L3.6 -->332 <attached> 333 <Model mesh="QCube.mesh" scale=10 pitch=90/> 334 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 335 </attached> 336 <collisionShapes> 337 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 338 </collisionShapes> 339 </SOBQBlock> 340 341 342 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,60" > <!-- Item Block --> <!-- L3.7 -->343 <attached> 344 <Model mesh="QCube.mesh" scale=10 pitch=90/> 345 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 346 </attached> 347 <collisionShapes> 348 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 349 </collisionShapes> 350 </SOBQBlock> 351 352 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,20" > <!-- ? Block --> <!-- L3.8 -->353 <attached> 354 <Model mesh="QCube.mesh" scale=10 pitch=90/> 355 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 356 </attached> 357 <collisionShapes> 358 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 359 </collisionShapes> 360 </SOBQBlock> 361 362 <SOBQBlock collisionType="static" type="Mushroom" position="1120,0,20" > <!-- ? Block --> <!-- L3.9 -->338 <SOBQBlock collisionType="static" type="Mushroom" position="1010,0,20" mass='-1'> <!-- Stern Block --> <!-- L3.5 --> 339 <attached> 340 <Model mesh="QCube.mesh" scale=10 pitch=90/> 341 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 342 </attached> 343 <collisionShapes> 344 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 345 </collisionShapes> 346 </SOBQBlock> 347 348 <SOBQBlock collisionType="static" type="Mushroom" position="1060,0,20" mass='-1'> <!-- ? Block --> <!-- L3.6 --> 349 <attached> 350 <Model mesh="QCube.mesh" scale=10 pitch=90/> 351 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 352 </attached> 353 <collisionShapes> 354 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 355 </collisionShapes> 356 </SOBQBlock> 357 358 359 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,60" mass='-1'> <!-- Item Block --> <!-- L3.7 --> 360 <attached> 361 <Model mesh="QCube.mesh" scale=10 pitch=90/> 362 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 363 </attached> 364 <collisionShapes> 365 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 366 </collisionShapes> 367 </SOBQBlock> 368 369 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,20" mass='-1'> <!-- ? Block --> <!-- L3.8 --> 370 <attached> 371 <Model mesh="QCube.mesh" scale=10 pitch=90/> 372 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 373 </attached> 374 <collisionShapes> 375 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 376 </collisionShapes> 377 </SOBQBlock> 378 379 <SOBQBlock collisionType="static" type="Mushroom" position="1120,0,20" mass='-1'> <!-- ? Block --> <!-- L3.9 --> 363 380 <attached> 364 381 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 376 393 <Model mesh="Cube1.1.mesh" position="1280,0,60" scale=10/> <!-- L3.12 --> 377 394 378 <SOBQBlock collisionType="static" position="1290,0,60"> <!-- ? Block --><!-- L3.13 -->395 <SOBQBlock collisionType="static" type="Mushroom" position="1290,0,60" mass='-1'> <!-- L3.13 --> 379 396 <attached> 380 397 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> … … 387 404 388 405 389 <SOBQBlock collisionType="static" position="1300,0,60"> <!-- ? Block --><!-- L3.14 -->406 <SOBQBlock collisionType="static" type="Mushroom" position="1300,0,60" mass='-1'> <!-- L3.14 --> 390 407 <attached> 391 408 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> … … 405 422 <Model mesh="Dreieck.mesh" position="1370,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.18 --> 406 423 <Model mesh="Dreieck.mesh" position="1400,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/> <!-- L3.19 --> 407 <Model mesh="Dreieck_links+1.mesh" position="1510,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> 424 <Model mesh="Dreieck_links+1.mesh" position="1510,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.20 --> 408 425 409 426 410 427 411 428 <StaticEntity collisionType="static"> 429 <collisionShapes> 430 431 <BoxCollisionShape position="1355,0,-10" halfExtents="20,5,5" /> <!-- 3.18 --> 432 <BoxCollisionShape position="1360,0,0" halfExtents="15,5,5" /> 433 <BoxCollisionShape position="1365,0,10" halfExtents="10,5,5" /> 434 <BoxCollisionShape position="1370,0,20" halfExtents="5,5,5" /> 435 436 <BoxCollisionShape position="1415,0,-10" halfExtents="20,5,5" /> <!-- 3.19--> 437 <BoxCollisionShape position="1410,0,0" halfExtents="15,5,5" /> 438 <BoxCollisionShape position="1405,0,10" halfExtents="10,5,5" /> 439 <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" /> 440 441 <BoxCollisionShape position="1500,0,-10" halfExtents="25,5,5" /> <!-- 3.20 --> 442 <BoxCollisionShape position="1505,0,0" halfExtents="20,5,5" /> 443 <BoxCollisionShape position="1510,0,10" halfExtents="15,5,5" /> 444 <BoxCollisionShape position="1515,0,20" halfExtents="10,5,5" /> 445 446 447 448 449 450 </collisionShapes> 451 </StaticEntity> 452 453 <StaticEntity collisionType="static" mass='-1'> 412 454 <collisionShapes> 413 455 <BoxCollisionShape position="920,0,60" halfExtents="15,5,5" /> <!-- 3.1 --> … … 422 464 <BoxCollisionShape position="1300,0,20" halfExtents="10,5,5" /> <!-- 3.16 and 3.17--> 423 465 424 425 426 427 <BoxCollisionShape position="1355,0,-10" halfExtents="20,5,5" /> <!-- 3.18 -->428 <BoxCollisionShape position="1360,0,0" halfExtents="15,5,5" />429 <BoxCollisionShape position="1365,0,10" halfExtents="10,5,5" />430 <BoxCollisionShape position="1370,0,20" halfExtents="5,5,5" />431 432 <BoxCollisionShape position="1415,0,-10" halfExtents="20,5,5" /> <!-- 3.19-->433 <BoxCollisionShape position="1410,0,0" halfExtents="15,5,5" />434 <BoxCollisionShape position="1405,0,10" halfExtents="10,5,5" />435 <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" />436 437 <BoxCollisionShape position="1500,0,-10" halfExtents="25,5,5" /> <!-- 3.20 -->438 <BoxCollisionShape position="1505,0,0" halfExtents="20,5,5" />439 <BoxCollisionShape position="1510,0,10" halfExtents="15,5,5" />440 <BoxCollisionShape position="1515,0,20" halfExtents="10,5,5" />441 442 443 444 445 446 466 </collisionShapes> 447 467 </StaticEntity> … … 461 481 462 482 463 <StaticEntity collisionType="static" >483 <StaticEntity collisionType="static" mass='-1'> 464 484 <collisionShapes> 465 485 <BoxCollisionShape position="1205,0,-20" halfExtents="320,5,5" /> … … 479 499 <Model mesh="Cube1.1.mesh" position="1700,0,20" scale=10/> <!-- L4.4 --> 480 500 481 <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20" ><!-- L4.5 -->501 <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20" mass='-1'> <!-- L4.5 --> 482 502 <attached> 483 503 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 491 511 <Model mesh="Cube1.1.mesh" position="1720,0,20" scale=10/> <!-- L4.6 --> 492 512 <Model mesh="Rohr.mesh" position="1805,5,-35" scale=10 pitch=90 /> <!-- L4.7 --> 493 <Model mesh="Dreieck -gross.mesh" position="1850,0,-10" scale=10 pitch=90 /> <!-- L4.8 -->513 <Model mesh="Dreieckgross.mesh" position="1850,0,-10" scale=10 pitch=90 /> <!-- L4.8 --> 494 514 495 515 … … 497 517 498 518 <Model mesh="Schloss.mesh" position="2050,40,60" scale=12 pitch=90/> <!-- L4.12 --> 499 <Model mesh="Fahne.mesh" position="198 5,0,90" scale=10 pitch=90/> <!-- L4.11 -->519 <Model mesh="Fahne.mesh" position="1984,-5,88" scale=10 pitch=90/> <!-- L4.11 --> 500 520 <Model mesh="Fahnenstange.mesh" position="1990,0,95" pitch=90 scale=3/> <!-- L4.10 --> 501 521 <Model mesh="Fundament.mesh" position="1990,0,-10" scale=10 yaw=180/> <!-- L4.9 --> 502 522 503 523 524 525 526 527 528 529 530 531 532 <StaticEntity collisionType="static" mass='-1'> 533 <collisionShapes> 534 535 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 --> 536 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 --> 537 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 --> 538 539 540 </collisionShapes> 541 </StaticEntity> 504 542 505 543 … … 514 552 <BoxCollisionShape position="1645,0,-4" halfExtents="12,5,12" /> <!-- 4.2 --> 515 553 516 517 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 -->518 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 -->519 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 -->520 554 521 555 <BoxCollisionShape position="1805,0,-4" halfExtents="12,5,12" /> <!-- 4.7 --> … … 529 563 <BoxCollisionShape position="1890,0,50" halfExtents="15,5,5" /> 530 564 <BoxCollisionShape position="1895,0,60" halfExtents="10,5,5" /> 531 532 533 534 535 536 537 538 539 540 </collisionShapes> 541 </StaticEntity> 565 <BoxCollisionShape position="1990,0,40" halfExtents="5,5,55" /> 566 567 568 569 570 571 572 573 574 575 </collisionShapes> 576 </StaticEntity> 577 542 578 543 579 … … 587 623 588 624 589 <StaticEntity collisionType="static" >625 <StaticEntity collisionType="static" mass='-1'> 590 626 <collisionShapes> 591 627 <BoxCollisionShape position="1855,0,-20" halfExtents="300,5,5" /> -
code/branches/SuperOrxoBros_FS17/data/levels/SOB_Level2.oxw
r11411 r11414 180 180 <Model mesh="Cube2.12.mesh" position="900,0,-30" scale=10 Pitch=90/> 181 181 <Model mesh="Cube2.12.mesh" position="1020,0,-30" scale=10 Pitch=90/> 182 <Model mesh="Cube2. 3.mesh" position="1140,0,-30" scale=10 Pitch=90/>183 184 185 <StaticEntity collisionType="static"> 186 <collisionShapes> 187 <BoxCollisionShape position=" 695,0,-20" halfExtents="375,5,5" />182 <Model mesh="Cube2.6.mesh" position="1140,0,-30" scale=10 Pitch=90/> 183 184 185 <StaticEntity collisionType="static"> 186 <collisionShapes> 187 <BoxCollisionShape position="810,0,-20" halfExtents="390,5,5" /> 188 188 </collisionShapes> 189 189 </StaticEntity> … … 246 246 247 247 248 <Model mesh="Cube1.1 .mesh" position="570,0,-10" scale=10 Pitch=90/>249 250 <Model mesh="Cube1.1 .mesh" position="590,0,-10" scale=10 Pitch=90/>251 <Model mesh="Cube1.1 .mesh" position="590,0,0" scale=10 Pitch=90/>252 253 <Model mesh="Cube1.3 .mesh" position="610,0,-10" scale=10 yaw=-90/>254 255 <Model mesh="Cube1.1 .mesh" position="630,0,-10" scale=10 Pitch=90/>256 <Model mesh="Cube1.3 .mesh" position="630,0,0" scale=10 yaw=-90/>257 258 <Model mesh="Cube1.1 .mesh" position="650,0,-10" scale=10 Pitch=90/>259 <Model mesh="Cube1.3 .mesh" position="650,0,0" scale=10 yaw=-90/>260 261 <Model mesh="Cube1.3 .mesh" position="670,0,-10" scale=10 yaw=-90/>262 263 <Model mesh="Cube1.3 .mesh" position="710,0,-10" scale=10 yaw=-90/>264 265 <Model mesh="Cube1.1 .mesh" position="730,0,-10" scale=10 Pitch=90/>266 <Model mesh="Cube1.1 .mesh" position="730,0,0" scale=10 Pitch=90/>248 <Model mesh="Cube1.1mars.mesh" position="570,0,-10" scale=10 Pitch=90/> 249 250 <Model mesh="Cube1.1mars.mesh" position="590,0,-10" scale=10 Pitch=90/> 251 <Model mesh="Cube1.1mars.mesh" position="590,0,0" scale=10 Pitch=90/> 252 253 <Model mesh="Cube1.3mars.mesh" position="610,0,-10" scale=10 yaw=-90/> 254 255 <Model mesh="Cube1.1mars.mesh" position="630,0,-10" scale=10 Pitch=90/> 256 <Model mesh="Cube1.3mars.mesh" position="630,0,0" scale=10 yaw=-90/> 257 258 <Model mesh="Cube1.1mars.mesh" position="650,0,-10" scale=10 Pitch=90/> 259 <Model mesh="Cube1.3mars.mesh" position="650,0,0" scale=10 yaw=-90/> 260 261 <Model mesh="Cube1.3mars.mesh" position="670,0,-10" scale=10 yaw=-90/> 262 263 <Model mesh="Cube1.3mars.mesh" position="710,0,-10" scale=10 yaw=-90/> 264 265 <Model mesh="Cube1.1mars.mesh" position="730,0,-10" scale=10 Pitch=90/> 266 <Model mesh="Cube1.1mars.mesh" position="730,0,0" scale=10 Pitch=90/> 267 267 268 268 <SOBQBlock collisionType="static" type="Mushroom" position="690,0,30"> <!-- L1.1 --> … … 277 277 278 278 279 <Model mesh="Cube1.3.mesh" position="710,0,20" scale=10 yaw=-90/> 280 <Model mesh="Cube1.1.mesh" position="720,0,20" scale=10 Pitch=90/> 281 <Model mesh="Cube1.3.mesh" position="730,0,20" scale=10 yaw=-90/> 282 <Model mesh="Cube1.1.mesh" position="740,0,40" scale=10 Pitch=90/> 283 <Model mesh="Cube1.1.mesh" position="750,0,40" scale=10 Pitch=90/> 284 <Model mesh="Cube1.3.mesh" position="760,0,20" scale=10 yaw=-90/> 285 <Model mesh="Cube1.1.mesh" position="770,0,20" scale=10 Pitch=90/> 286 <Model mesh="Cube1.3.mesh" position="780,0,20" scale=10 yaw=-90/> 287 288 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,50"> <!-- L1.1 --> 289 <attached> 290 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 291 </attached> 292 <collisionShapes> 293 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 294 </collisionShapes> 295 </SOBQBlock> 296 297 298 299 <Model mesh="Cube2.6.mesh" position="840,0,20" scale=10 yaw=-90 Pitch=-90/> 300 <Model mesh="Cube2.3.mesh" position="860,0,0" scale=10 yaw=-90 Pitch=-90/> 301 <Model mesh="Cube2.3.mesh" position="860,0,80" scale=10 yaw=-90 Pitch=-90/> 302 303 304 305 306 <Model mesh="Cube1.6.mesh" position="900,0,20" scale=10 /> 307 <Model mesh="Cube2.3.mesh" position="900,0,80" scale=10 Pitch=-90/> 308 <Model mesh="Cube2.6.mesh" position="940,0,30" scale=10 yaw=-90 Pitch=-90/> 309 <Model mesh="Cube2.2.mesh" position="980,0,80" scale=10 Pitch=-90/> 310 <Model mesh="Cube2.2.mesh" position="1000,0,80" scale=10 Pitch=-90/> 311 312 <Model mesh="Cube2.2.mesh" position="1080,0,80" scale=10 Pitch=-90/> 313 <Model mesh="Cube2.2.mesh" position="1100,0,80" scale=10 Pitch=-90/> 314 315 <Model mesh="Cube2.6.mesh" position="1040,0,20" scale=10 Pitch=-90 yaw=-90/> 316 <Model mesh="Cube1.3.mesh" position="1080,0,20" scale=10 Pitch=-90/> 317 <Model mesh="Cube1.1.mesh" position="1110,0,20" scale=10 Pitch=-90/> 279 <Model mesh="Cube1.3mars.mesh" position="790,0,20" scale=10 yaw=-90/> 280 <Model mesh="Cube1.1mars.mesh" position="800,0,20" scale=10 Pitch=90/> 281 <Model mesh="Cube1.3mars.mesh" position="810,0,20" scale=10 yaw=-90/> 282 <Model mesh="Cube1.1mars.mesh" position="820,0,40" scale=10 Pitch=90/> 283 <Model mesh="Cube1.1mars.mesh" position="830,0,40" scale=10 Pitch=90/> 284 <Model mesh="Cube1.3mars.mesh" position="840,0,20" scale=10 yaw=-90/> 285 <Model mesh="Cube1.1mars.mesh" position="850,0,20" scale=10 Pitch=90/> 286 <Model mesh="Cube1.3mars.mesh" position="860,0,20" scale=10 yaw=-90/> 287 288 <SOBQBlock collisionType="static" type="Mushroom" position="860,0,50"> <!-- L1.1 --> 289 <attached> 290 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 291 </attached> 292 <collisionShapes> 293 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 294 </collisionShapes> 295 </SOBQBlock> 296 297 298 299 <Model mesh="Cube2.6mars.mesh" position="920,0,20" scale=10 yaw=-90 Pitch=-90/> <!--15--> 300 <Model mesh="Cube2.3mars.mesh" position="940,0,11" scale=10 yaw=-90 Pitch=-90/> 301 <Model mesh="Cube2.3mars.mesh" position="940,0,80" scale=10 yaw=-90 Pitch=-90/> 302 303 304 305 306 <Model mesh="Cube1.6mars.mesh" position="980,0,20" scale=10 /> <!--16--> 307 <Model mesh="Cube2.2mars.mesh" position="980,0,80" scale=10 Pitch=-90/> 308 <Model mesh="Cube2.2mars.mesh" position="1000,0,80" scale=10 Pitch=-90/> 309 <Model mesh="Cube2.6mars.mesh" position="1020,0,30" scale=10 yaw=-90 Pitch=-90/> 310 311 312 313 <Model mesh="Cube2.2mars.mesh" position="1060,0,80" scale=10 Pitch=-90/> <!--17--> 314 <Model mesh="Cube2.2mars.mesh" position="1080,0,80" scale=10 Pitch=-90/> 315 <Model mesh="Cube1.6mars.mesh" position="1070,0,20" scale=10 Pitch=-90 yaw=-90/> 316 <Model mesh="Cube1.1mars.mesh" position="1080,0,20" scale=10 /> 317 <Model mesh="Cube1.1mars.mesh" position="1090,0,20" scale=10 /> 318 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,30"> 319 <attached> 320 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 321 </attached> 322 <collisionShapes> 323 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 324 </collisionShapes> 325 </SOBQBlock> 326 327 328 329 <Model mesh="Cube2.2mars.mesh" position="1120,0,30" scale=10 Pitch=-90/> <!--18--> 330 <Model mesh="Cube2.2mars.mesh" position="1120,0,50" scale=10 Pitch=-90 /> 331 <Model mesh="Cube1.1mars.mesh" position="1120,0,60" scale=10 Pitch=-90/> 332 <Model mesh="Cube1.1mars.mesh" position="1130,0,60" scale=10 Pitch=-90/> 333 334 335 336 337 <Model mesh="Cube1.3mars.mesh" position="1160,0,20" scale=10 Pitch=-90/> <!--19--> 338 <Model mesh="Cube1.1mars.mesh" position="1190,0,20" scale=10 Pitch=-90/> 339 <Model mesh="Cube2.2mars.mesh" position="1160,0,80" scale=10 Pitch=-90/> 340 <Model mesh="Cube2.2mars.mesh" position="1180,0,80" scale=10 Pitch=-90/> 341 342 343 318 344 319 345 320 346 //Boden3 321 347 322 <Model mesh="Cube2.12.mesh" position="1150,0,-30" scale=10 Pitch=90/> 323 <Model mesh="Cube2.12.mesh" position="1270,0,-30" scale=10 Pitch=90/> 324 <Model mesh="Cube2.12.mesh" position="1390,0,-30" scale=10 Pitch=90/> 325 <Model mesh="Cube2.2.mesh" position="1510,0,-30" scale=10 Pitch=90/> 348 <Model mesh="Cube2.12.mesh" position="1230,0,-30" scale=10 Pitch=90/> 349 <Model mesh="Cube2.12.mesh" position="1350,0,-30" scale=10 Pitch=90/> 350 <Model mesh="Cube2.12.mesh" position="1470,0,-30" scale=10 Pitch=90/> 351 <Model mesh="Cube2.2.mesh" position="1590,0,-30" scale=10 Pitch=90/> 352 353 <StaticEntity collisionType="static"> 354 <collisionShapes> 355 <BoxCollisionShape position="1420,0,-20" halfExtents="190,5,5" /> 356 </collisionShapes> 357 </StaticEntity> 358 359 360 361 362 363 364 365 //Luft3 366 367 368 <Model mesh="Cube2.6mars.mesh" position="1240,0,30" scale=10 Pitch=90/> 369 <Model mesh="Rohr.mesh" position="1435,5,-35" scale=10 pitch=90 /> <!-- 23 --> 370 <Model mesh="Rohr.mesh" position="1495,5,-25" scale=10 pitch=90 /> <!-- 21 --> 371 <Model mesh="Rohr.mesh" position="1555,5,-15" scale=10 pitch=90 /> <!-- 22 --> 372 373 374 375 376 326 377 327 378 //Boden4 328 <Model mesh="Cube2.2.mesh" position="1530,0,-30" scale=10 Pitch=90/> 379 <Model mesh="Cube2.2.mesh" position="1630,0,-30" scale=10 Pitch=90/> 380 <StaticEntity collisionType="static"> 381 <collisionShapes> 382 <BoxCollisionShape position="1640,0,-20" halfExtents="10,5,5" /> 383 </collisionShapes> 384 </StaticEntity> 385 386 387 388 //Luft4 389 390 <Model mesh="Cube2.3mars.mesh" position="1630,0,-10" scale=10 yaw=-90 Pitch=-90/> 391 392 393 394 395 329 396 330 397 //Boden5 331 <Model mesh="Cube2.12.mesh" position="1550,0,-30" scale=10 Pitch=90/> 398 <Model mesh="Cube2.12.mesh" position="1670,0,-30" scale=10 Pitch=90/> 399 <StaticEntity collisionType="static"> 400 <collisionShapes> 401 <BoxCollisionShape position="1730,0,-20" halfExtents="60,5,5" /> 402 </collisionShapes> 403 </StaticEntity> 404 405 406 //Luft5 407 408 <Model mesh="Dreieck+1mars.mesh" position="1770,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> 409 410 332 411 333 412 //Boden6 334 <Model mesh="Cube2.6.mesh" position="1740,0,-30" scale=10 Pitch=90/> 335 <Model mesh="Cube2.2.mesh" position="1800,0,-30" scale=10 Pitch=90/> 413 <Model mesh="Cube2.6.mesh" position="1860,0,-30" scale=10 Pitch=90/> 414 <Model mesh="Cube2.2.mesh" position="1920,0,-30" scale=10 Pitch=90/> 415 <StaticEntity collisionType="static"> 416 <collisionShapes> 417 <BoxCollisionShape position="1900,0,-20" halfExtents="40,5,5" /> 418 </collisionShapes> 419 </StaticEntity> 420 421 422 423 424 425 //Luft6 426 <Model mesh="Cube1.3mars.mesh" position="1860,0,30" scale=10 Pitch=90/> 427 <Model mesh="Cube1.1mars.mesh" position="1890,0,30" scale=10 Pitch=90/> 428 <SOBQBlock collisionType="static" type="Mushroom" position="1900,0,30"> 429 <attached> 430 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 431 </attached> 432 <collisionShapes> 433 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 434 </collisionShapes> 435 </SOBQBlock> 436 437 438 439 440 336 441 337 442 //Boden7 338 <Model mesh="Cube2.12.mesh" position="1890,0,-30" scale=10 Pitch=90/> 339 <Model mesh="Cube2.12.mesh" position="2010,0,-30" scale=10 Pitch=90/> 340 <Model mesh="Cube2.12.mesh" position="2130,0,-30" scale=10 Pitch=90/> 443 <Model mesh="Cube2.12.mesh" position="2010,0,-30" scale=10 Pitch=90/> 444 <Model mesh="Cube2.2.mesh" position="2130,0,-30" scale=10 Pitch=90/> 445 446 447 <StaticEntity collisionType="static"> 448 <collisionShapes> 449 <BoxCollisionShape position="2190,0,-20" halfExtents="180,5,5" /> 450 </collisionShapes> 451 </StaticEntity> 452 453 454 455 456 457 //Luft7 458 459 <Model mesh="Cube2.12mars.mesh" position="2010,0,-10" scale=10 Pitch=90/> 460 <Model mesh="Cube2.12mars.mesh" position="2110,0,10" scale=10 yaw=-90 Pitch=-90/> 461 <Model mesh="Cube2.12mars.mesh" position="2130,0,-10" scale=10 yaw=-90 Pitch=-90/> 462 <Model mesh="Rohr.mesh" position="2120,5,15" scale=10 pitch=90 yaw=-90 /> 463 464 465 466 467 468 469 470 471 472 //Luft8 473 474 <Model mesh="Rohr.mesh" position="2505,5,-35" scale=10 pitch=90 /> <!-- L4.7 --> 475 <Model mesh="Dreieckgross.mesh" position="2550,0,-10" scale=10 pitch=90 /> <!-- L4.8 --> 476 477 478 <Model mesh="Schloss.mesh" position="2750,40,60" scale=12 pitch=90/> <!-- L4.12 --> 479 <Model mesh="Fahne.mesh" position="2684,-5,88" scale=10 pitch=90/> <!-- L4.11 --> 480 <Model mesh="Fahnenstange.mesh" position="2690,0,95" pitch=90 scale=3/> <!-- L4.10 --> 481 <Model mesh="Fundament.mesh" position="2690,0,-10" scale=10 yaw=180/> <!-- L4.9 --> 482 483 484 485 486 487 488 489 <StaticEntity collisionType="static"> 490 <collisionShapes> 491 492 493 <BoxCollisionShape position="1805,0,-4" halfExtents="12,5,12" /> <!-- 4.7 --> 494 495 <BoxCollisionShape position="2560,0,-10" halfExtents="45,5,5" /> <!-- 4.8 --> 496 <BoxCollisionShape position="2565,0,0" halfExtents="40,5,5" /> 497 <BoxCollisionShape position="2570,0,10" halfExtents="35,5,5" /> 498 <BoxCollisionShape position="2575,0,20" halfExtents="30,5,5" /> 499 <BoxCollisionShape position="2580,0,30" halfExtents="25,5,5" /> 500 <BoxCollisionShape position="2585,0,40" halfExtents="20,5,5" /> 501 <BoxCollisionShape position="2590,0,50" halfExtents="15,5,5" /> 502 <BoxCollisionShape position="2595,0,60" halfExtents="10,5,5" /> 503 <BoxCollisionShape position="2690,0,40" halfExtents="5,5,55" /> 504 505 506 507 508 509 510 511 512 513 </collisionShapes> 514 </StaticEntity> 515 516 517 518 519 520 521 522 //Boden8 523 524 <Model mesh="Cube2.3.mesh" position="2470,0,-30" scale=10 Pitch=90/> 525 <Model mesh="Cube2.12.mesh" position="2500,0,-30" scale=10 Pitch=90/> 526 <Model mesh="Cube2.12.mesh" position="2620,0,-30" scale=10 Pitch=90/> 527 <Model mesh="Cube2.12.mesh" position="2740,0,-30" scale=10 Pitch=90/> 528 529 530 531 <Model mesh="Cube1.3.mesh" position="2690,10,-20" scale=10 Pitch=90/> 532 <Model mesh="Cube1.3.mesh" position="2690,20,-20" scale=10 Pitch=90/> 533 <Model mesh="Cube1.3.mesh" position="2690,30,-20" scale=10 Pitch=90/> 534 <Model mesh="Cube1.3.mesh" position="2690,40,-20" scale=10 Pitch=90/> 535 <Model mesh="Cube1.3.mesh" position="2660,10,-20" scale=10 Pitch=90/> 536 <Model mesh="Cube1.1.mesh" position="2680,20,-20" scale=10 Pitch=90/> 537 <Model mesh="Cube1.1.mesh" position="2670,20,-20" scale=10 Pitch=90/> 538 <Model mesh="Cube1.1.mesh" position="2680,30,-20" scale=10 Pitch=90/> 539 540 <Model mesh="Cube1.1.mesh" position="2700,50,-20" scale=10 Pitch=90/> 541 <Model mesh="Cube1.1.mesh" position="2710,50,-20" scale=10 Pitch=90/> 542 <Model mesh="Cube1.1.mesh" position="2710,60,-20" scale=10 Pitch=90/> 543 544 545 <Model mesh="Cube1.6.mesh" position="2720,10,-20" scale=10 Pitch=90/> 546 <Model mesh="Cube1.6.mesh" position="2720,20,-20" scale=10 Pitch=90/> 547 <Model mesh="Cube1.6.mesh" position="2720,30,-20" scale=10 Pitch=90/> 548 <Model mesh="Cube1.6.mesh" position="2720,40,-20" scale=10 Pitch=90/> 549 <Model mesh="Cube1.6.mesh" position="2720,50,-20" scale=10 Pitch=90/> 550 <Model mesh="Cube1.6.mesh" position="2720,60,-20" scale=10 Pitch=90/> 551 <Model mesh="Cube1.6.mesh" position="2720,70,-20" scale=10 Pitch=90/> 552 <Model mesh="Cube1.6.mesh" position="2780,10,-20" scale=10 Pitch=90/> 553 <Model mesh="Cube1.6.mesh" position="2780,20,-20" scale=10 Pitch=90/> 554 <Model mesh="Cube1.6.mesh" position="2780,30,-20" scale=10 Pitch=90/> 555 <Model mesh="Cube1.6.mesh" position="2780,40,-20" scale=10 Pitch=90/> 556 <Model mesh="Cube1.6.mesh" position="2780,50,-20" scale=10 Pitch=90/> 557 <Model mesh="Cube1.3.mesh" position="2780,60,-20" scale=10 Pitch=90/> 558 <Model mesh="Cube1.1.mesh" position="2810,60,-20" scale=10 Pitch=90/> 559 <Model mesh="Cube1.3.mesh" position="2780,70,-20" scale=10 Pitch=90/> 560 561 562 563 <StaticEntity collisionType="static" mass='-1'> 564 <collisionShapes> 565 <BoxCollisionShape position="2785,0,-20" halfExtents="315,5,5" /> 566 </collisionShapes> 567 </StaticEntity> 568 341 569 342 570
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