Changeset 11414 for code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
- Timestamp:
- May 9, 2017, 11:11:13 AM (8 years ago)
- File:
-
- 1 edited
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code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
r11412 r11414 153 153 <!-- BLOCK 1 in der LUFT - alle analog wie diesen :) --> 154 154 <!-- Sobald ein QBlock von unten gehittet wird, wechselt die Visibility von allen attached Models. Hier wuerde also Cube1.1 invisible und Cube2.12 visible. Die Collisionshape wird ja sowieso beibehalten. --> 155 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" mass= -1> <!-- L1.1 -->155 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" mass='-1'> <!-- L1.1 --> 156 156 <attached> 157 157 <Model mesh="QCube.mesh" scale=10 pitch=90 /> … … 163 163 </SOBQBlock> 164 164 165 <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" >165 <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" mass='-1' > 166 166 <attached> 167 167 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 177 177 178 178 179 <SOBQBlock collisionType="static" type="Mushroom" position="220,0,20" ><!--ITEM-->179 <SOBQBlock collisionType="static" type="Mushroom" position="220,0,20" mass='-1'><!--ITEM--> 180 180 <attached> 181 181 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.4 --> … … 189 189 <Model mesh="Cube1.1.mesh" position="230,0,20" scale=10/> <!-- L1.5 --> 190 190 191 <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20" ><!-- ? Block -->191 <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20" mass='-1'><!-- ? Block --> 192 192 <attached> 193 193 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 207 207 <Model mesh="Rohr.mesh" position="585,5,-15" scale=10 pitch=90 /> <!-- L1.11 --> 208 208 209 <SOBQBlock collisionType="static" type="Mushroom" position="650,0,30" >209 <SOBQBlock collisionType="static" type="Mushroom" position="650,0,30" mass='-1'> 210 210 <attached> 211 211 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.12 --> … … 222 222 223 223 224 <StaticEntity collisionType="static" ><!-- ? Block -->224 <StaticEntity collisionType="static" mass='-1'><!-- ? Block --> 225 225 <collisionShapes><!-- ?/S Block has his own collisionShape(1,3,5,6) --> 226 226 … … 241 241 242 242 243 <StaticEntity collisionType="static" > 244 <collisionShapes> 245 246 247 <BoxCollisionShape position="295,0,-4" halfExtents="12,5,12" /> <!-- 1.8 --> 248 <BoxCollisionShape position="395,0,1" halfExtents="12,5,17" /> <!-- 1.9 --> 249 <BoxCollisionShape position="475,0,6" halfExtents="12,5,22" /> <!-- 1.10 --> 250 <BoxCollisionShape position="585,0,6" halfExtents="12,5,22" /> <!-- 1.11 --> 251 252 <!--<CylinderCollisionShape position="295,0,0" radius="10" height="60" pitch=90 />--> 253 254 255 256 </collisionShapes> 257 </StaticEntity> 258 259 243 260 244 261 … … 250 267 <Model mesh="Cube2.3.mesh" position="830,0,-30" scale=10 Pitch=90/> <!-- B2.2 --> 251 268 252 <StaticEntity collisionType="static" >269 <StaticEntity collisionType="static" mass='-1'> 253 270 <collisionShapes> 254 271 <BoxCollisionShape position="780,0,-20" halfExtents="75,5,5" /> … … 263 280 <Model mesh="Cube1.1.mesh" position="770,0,20" scale=10/> <!-- L2.1 --> 264 281 265 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,20" > <!-- L2.2 -->282 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,20" mass='-1'> <!-- L2.2 --> 266 283 <attached> 267 284 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 295 312 <Model mesh="Cube1.3.mesh" position="910,0,60" scale=10/> <!-- L3.1 --> 296 313 297 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,60" > <!-- ? Block --> <!-- L3.2 -->298 <attached> 299 <Model mesh="QCube.mesh" scale=10 pitch=90/> 300 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 301 </attached> 302 <collisionShapes> 303 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 304 </collisionShapes> 305 </SOBQBlock> 306 307 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,20" > <!-- 10er Block --> <!-- L3.3 -->314 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,60" mass='-1'> <!-- ? Block --> <!-- L3.2 --> 315 <attached> 316 <Model mesh="QCube.mesh" scale=10 pitch=90/> 317 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 318 </attached> 319 <collisionShapes> 320 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 321 </collisionShapes> 322 </SOBQBlock> 323 324 <SOBQBlock collisionType="static" type="Mushroom" position="940,0,20" mass='-1'> <!-- 10er Block --> <!-- L3.3 --> 308 325 <attached> 309 326 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 319 336 320 337 321 <SOBQBlock collisionType="static" type="Mushroom" position="1010,0,20" > <!-- Stern Block --> <!-- L3.5 -->322 <attached> 323 <Model mesh="QCube.mesh" scale=10 pitch=90/> 324 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 325 </attached> 326 <collisionShapes> 327 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 328 </collisionShapes> 329 </SOBQBlock> 330 331 <SOBQBlock collisionType="static" type="Mushroom" position="1060,0,20" > <!-- ? Block --> <!-- L3.6 -->332 <attached> 333 <Model mesh="QCube.mesh" scale=10 pitch=90/> 334 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 335 </attached> 336 <collisionShapes> 337 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 338 </collisionShapes> 339 </SOBQBlock> 340 341 342 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,60" > <!-- Item Block --> <!-- L3.7 -->343 <attached> 344 <Model mesh="QCube.mesh" scale=10 pitch=90/> 345 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 346 </attached> 347 <collisionShapes> 348 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 349 </collisionShapes> 350 </SOBQBlock> 351 352 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,20" > <!-- ? Block --> <!-- L3.8 -->353 <attached> 354 <Model mesh="QCube.mesh" scale=10 pitch=90/> 355 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 356 </attached> 357 <collisionShapes> 358 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 359 </collisionShapes> 360 </SOBQBlock> 361 362 <SOBQBlock collisionType="static" type="Mushroom" position="1120,0,20" > <!-- ? Block --> <!-- L3.9 -->338 <SOBQBlock collisionType="static" type="Mushroom" position="1010,0,20" mass='-1'> <!-- Stern Block --> <!-- L3.5 --> 339 <attached> 340 <Model mesh="QCube.mesh" scale=10 pitch=90/> 341 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 342 </attached> 343 <collisionShapes> 344 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 345 </collisionShapes> 346 </SOBQBlock> 347 348 <SOBQBlock collisionType="static" type="Mushroom" position="1060,0,20" mass='-1'> <!-- ? Block --> <!-- L3.6 --> 349 <attached> 350 <Model mesh="QCube.mesh" scale=10 pitch=90/> 351 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 352 </attached> 353 <collisionShapes> 354 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 355 </collisionShapes> 356 </SOBQBlock> 357 358 359 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,60" mass='-1'> <!-- Item Block --> <!-- L3.7 --> 360 <attached> 361 <Model mesh="QCube.mesh" scale=10 pitch=90/> 362 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 363 </attached> 364 <collisionShapes> 365 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 366 </collisionShapes> 367 </SOBQBlock> 368 369 <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,20" mass='-1'> <!-- ? Block --> <!-- L3.8 --> 370 <attached> 371 <Model mesh="QCube.mesh" scale=10 pitch=90/> 372 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 373 </attached> 374 <collisionShapes> 375 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 376 </collisionShapes> 377 </SOBQBlock> 378 379 <SOBQBlock collisionType="static" type="Mushroom" position="1120,0,20" mass='-1'> <!-- ? Block --> <!-- L3.9 --> 363 380 <attached> 364 381 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 376 393 <Model mesh="Cube1.1.mesh" position="1280,0,60" scale=10/> <!-- L3.12 --> 377 394 378 <SOBQBlock collisionType="static" position="1290,0,60"> <!-- ? Block --><!-- L3.13 -->395 <SOBQBlock collisionType="static" type="Mushroom" position="1290,0,60" mass='-1'> <!-- L3.13 --> 379 396 <attached> 380 397 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> … … 387 404 388 405 389 <SOBQBlock collisionType="static" position="1300,0,60"> <!-- ? Block --><!-- L3.14 -->406 <SOBQBlock collisionType="static" type="Mushroom" position="1300,0,60" mass='-1'> <!-- L3.14 --> 390 407 <attached> 391 408 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> … … 405 422 <Model mesh="Dreieck.mesh" position="1370,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.18 --> 406 423 <Model mesh="Dreieck.mesh" position="1400,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/> <!-- L3.19 --> 407 <Model mesh="Dreieck_links+1.mesh" position="1510,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> 424 <Model mesh="Dreieck_links+1.mesh" position="1510,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.20 --> 408 425 409 426 410 427 411 428 <StaticEntity collisionType="static"> 429 <collisionShapes> 430 431 <BoxCollisionShape position="1355,0,-10" halfExtents="20,5,5" /> <!-- 3.18 --> 432 <BoxCollisionShape position="1360,0,0" halfExtents="15,5,5" /> 433 <BoxCollisionShape position="1365,0,10" halfExtents="10,5,5" /> 434 <BoxCollisionShape position="1370,0,20" halfExtents="5,5,5" /> 435 436 <BoxCollisionShape position="1415,0,-10" halfExtents="20,5,5" /> <!-- 3.19--> 437 <BoxCollisionShape position="1410,0,0" halfExtents="15,5,5" /> 438 <BoxCollisionShape position="1405,0,10" halfExtents="10,5,5" /> 439 <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" /> 440 441 <BoxCollisionShape position="1500,0,-10" halfExtents="25,5,5" /> <!-- 3.20 --> 442 <BoxCollisionShape position="1505,0,0" halfExtents="20,5,5" /> 443 <BoxCollisionShape position="1510,0,10" halfExtents="15,5,5" /> 444 <BoxCollisionShape position="1515,0,20" halfExtents="10,5,5" /> 445 446 447 448 449 450 </collisionShapes> 451 </StaticEntity> 452 453 <StaticEntity collisionType="static" mass='-1'> 412 454 <collisionShapes> 413 455 <BoxCollisionShape position="920,0,60" halfExtents="15,5,5" /> <!-- 3.1 --> … … 422 464 <BoxCollisionShape position="1300,0,20" halfExtents="10,5,5" /> <!-- 3.16 and 3.17--> 423 465 424 425 426 427 <BoxCollisionShape position="1355,0,-10" halfExtents="20,5,5" /> <!-- 3.18 -->428 <BoxCollisionShape position="1360,0,0" halfExtents="15,5,5" />429 <BoxCollisionShape position="1365,0,10" halfExtents="10,5,5" />430 <BoxCollisionShape position="1370,0,20" halfExtents="5,5,5" />431 432 <BoxCollisionShape position="1415,0,-10" halfExtents="20,5,5" /> <!-- 3.19-->433 <BoxCollisionShape position="1410,0,0" halfExtents="15,5,5" />434 <BoxCollisionShape position="1405,0,10" halfExtents="10,5,5" />435 <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" />436 437 <BoxCollisionShape position="1500,0,-10" halfExtents="25,5,5" /> <!-- 3.20 -->438 <BoxCollisionShape position="1505,0,0" halfExtents="20,5,5" />439 <BoxCollisionShape position="1510,0,10" halfExtents="15,5,5" />440 <BoxCollisionShape position="1515,0,20" halfExtents="10,5,5" />441 442 443 444 445 446 466 </collisionShapes> 447 467 </StaticEntity> … … 461 481 462 482 463 <StaticEntity collisionType="static" >483 <StaticEntity collisionType="static" mass='-1'> 464 484 <collisionShapes> 465 485 <BoxCollisionShape position="1205,0,-20" halfExtents="320,5,5" /> … … 479 499 <Model mesh="Cube1.1.mesh" position="1700,0,20" scale=10/> <!-- L4.4 --> 480 500 481 <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20" ><!-- L4.5 -->501 <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20" mass='-1'> <!-- L4.5 --> 482 502 <attached> 483 503 <Model mesh="QCube.mesh" scale=10 pitch=90/> … … 491 511 <Model mesh="Cube1.1.mesh" position="1720,0,20" scale=10/> <!-- L4.6 --> 492 512 <Model mesh="Rohr.mesh" position="1805,5,-35" scale=10 pitch=90 /> <!-- L4.7 --> 493 <Model mesh="Dreieck -gross.mesh" position="1850,0,-10" scale=10 pitch=90 /> <!-- L4.8 -->513 <Model mesh="Dreieckgross.mesh" position="1850,0,-10" scale=10 pitch=90 /> <!-- L4.8 --> 494 514 495 515 … … 497 517 498 518 <Model mesh="Schloss.mesh" position="2050,40,60" scale=12 pitch=90/> <!-- L4.12 --> 499 <Model mesh="Fahne.mesh" position="198 5,0,90" scale=10 pitch=90/> <!-- L4.11 -->519 <Model mesh="Fahne.mesh" position="1984,-5,88" scale=10 pitch=90/> <!-- L4.11 --> 500 520 <Model mesh="Fahnenstange.mesh" position="1990,0,95" pitch=90 scale=3/> <!-- L4.10 --> 501 521 <Model mesh="Fundament.mesh" position="1990,0,-10" scale=10 yaw=180/> <!-- L4.9 --> 502 522 503 523 524 525 526 527 528 529 530 531 532 <StaticEntity collisionType="static" mass='-1'> 533 <collisionShapes> 534 535 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 --> 536 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 --> 537 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 --> 538 539 540 </collisionShapes> 541 </StaticEntity> 504 542 505 543 … … 514 552 <BoxCollisionShape position="1645,0,-4" halfExtents="12,5,12" /> <!-- 4.2 --> 515 553 516 517 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 -->518 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 -->519 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 -->520 554 521 555 <BoxCollisionShape position="1805,0,-4" halfExtents="12,5,12" /> <!-- 4.7 --> … … 529 563 <BoxCollisionShape position="1890,0,50" halfExtents="15,5,5" /> 530 564 <BoxCollisionShape position="1895,0,60" halfExtents="10,5,5" /> 531 532 533 534 535 536 537 538 539 540 </collisionShapes> 541 </StaticEntity> 565 <BoxCollisionShape position="1990,0,40" halfExtents="5,5,55" /> 566 567 568 569 570 571 572 573 574 575 </collisionShapes> 576 </StaticEntity> 577 542 578 543 579 … … 587 623 588 624 589 <StaticEntity collisionType="static" >625 <StaticEntity collisionType="static" mass='-1'> 590 626 <collisionShapes> 591 627 <BoxCollisionShape position="1855,0,-20" halfExtents="300,5,5" />
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