Changeset 11412 for code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
- Timestamp:
- May 4, 2017, 3:17:59 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
r11411 r11412 118 118 119 119 120 <SOBGumba collisionType="dynamic" speed=30> 121 <attached> 122 <Model mesh="Goomba.mesh" position="0,0,21" scale=3 pitch=90/> 123 124 </attached> 125 <collisionShapes> 126 <BoxCollisionShape position="0,0,20" halfExtents="5,5,3" /> <!-- ?????? --> 127 </collisionShapes> 128 </SOBGumba> 129 130 131 132 133 120 134 <Model mesh="Cube2.12.mesh" position="0,0,-30" scale=10 Pitch=90/> <!-- B1.1 --> 121 135 <Model mesh="Cube2.12.mesh" position="120,0,-30" scale=10 Pitch=90/> <!-- B1.2--> … … 127 141 128 142 129 <StaticEntity collisionType="static" >143 <StaticEntity collisionType="static" mass='-1'> 130 144 <collisionShapes> 131 145 <BoxCollisionShape position="340,0,-20" halfExtents="345,5,5" /> … … 139 153 <!-- BLOCK 1 in der LUFT - alle analog wie diesen :) --> 140 154 <!-- Sobald ein QBlock von unten gehittet wird, wechselt die Visibility von allen attached Models. Hier wuerde also Cube1.1 invisible und Cube2.12 visible. Die Collisionshape wird ja sowieso beibehalten. --> 141 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" > <!-- L1.1 -->155 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20" mass=-1> <!-- L1.1 --> 142 156 <attached> 143 157 <Model mesh="QCube.mesh" scale=10 pitch=90 /> … … 205 219 206 220 207 208 209 210 <SOBMushroom collisionType="dynamic" speed=30>211 <attached>212 <Model mesh="Goomba.mesh" position="0,0,21" scale=3 pitch=90/>213 214 </attached>215 <collisionShapes>216 <BoxCollisionShape position="0,0,20" halfExtents="5,5,3" /> <!-- ?????? -->217 </collisionShapes>218 </SOBMushroom>219 220 <SOBMushroom collisionType="dynamic" speed=30>221 <attached>222 <Model mesh="Alien.mesh" position="30,0,21" scale=3 pitch=90/>223 224 </attached>225 <collisionShapes>226 <BoxCollisionShape position="30,0,20" halfExtents="5,5,3" /> <!-- ?????? -->227 </collisionShapes>228 </SOBMushroom>229 221 230 222
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