Changeset 11522
- Timestamp:
- Oct 30, 2017, 4:18:35 PM (7 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/ProtectBoss_HS17/data/levels/ProtectBoss.oxw
r11500 r11522 25 25 <?lua include("includes/notifications.oxi") ?> 26 26 27 <NotificationQueueCEGUI 28 name="narrative" 29 targets="simpleNotification" 30 size=3 31 displayTime=7 32 position="0.2, 0, 0.1, 0" 33 fontSize="16" 34 fontColor="0.3, 1, 0.2, 0.8" 35 alignment="HorzCentred" 36 displaySize="0.6, 0, 0, 0" 37 /> 38 27 39 <Scene 28 40 ambientlight = "0.8, 0.8, 0.8" … … 33 45 34 46 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 35 <SpawnPoint team=0 position="0,0,1" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 47 <EventMultiTrigger name=spawntrigger> 48 <events> 49 <trigger> 50 <SpawnPoint team=0 position="0,0,1" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 51 </trigger> 52 </events> 53 </EventMultiTrigger> 36 54 37 55 <!-- Cargo ship / target --> 38 < MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="100" position="0,0,-2500" rotationaxis="0,0,1" rotationrate="4.5" velocity="0,0,30" radarname="target">56 <!--MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="100" position="0,0,-2500" rotationaxis="0,0,1" rotationrate="4.5" velocity="0,0,30" radarname="Target"> 39 57 <attached> 40 58 <Model scale="<?lua print(math.random(20,70)) ?>" mesh="Transporterspaceship.mesh" shadow=false/> 41 59 </attached> 42 </MovableEntity> 60 </MovableEntity--> 61 62 <SpaceShip 63 team = 0 64 position = "0,0,-2500" 65 mass = 10000 66 health = 100000 initialhealth=100000 maxhealth="100000" 67 rotationaxis="0,0,1" rotationrate="4.5" velocity="0,0,30" 68 name = "target" 69 radarname = "Target" > 70 <attached> 71 <Model mesh="Transporterspaceship.mesh" mass=10000 position="0,0,0" scale=50 /> 72 </attached> 73 <collisionShapes> 74 <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> 75 <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> 76 <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> 77 <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> 78 <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> 79 <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> 80 <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> 81 <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> 82 <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> 83 <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> 84 <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> 85 <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> 86 <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> 87 <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> 88 <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> 89 <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> 90 </collisionShapes> 91 </SpaceShip> 92 93 <!-- create asteroids --> 94 <?lua 95 for count = 1, 100, 1 do 96 x = math.random(-1000, 1000) 97 y = math.random(-1000, 1000) 98 z = 125 * count + math.random(-250, 250) 99 print("<Pawn health=30 position=\"" .. x .. "," .. y .. "," .. z .. "\" direction=\"0,0,-1\" collisionType=dynamic mass=100 name=asteroid radarname=Asteroid> <!--events> <visibility> <EventListener event=flying4 /> </visibility> </events--> <attached> <Model position=\"0,0,0\" mesh=\"ast" .. math.random(6) .. ".mesh\" scale3D=\"10,10,10\" /> </attached> <collisionShapes> <SphereCollisionShape position=\"0,0,0\" radius=4 /> </collisionShapes> <!--controller> <WaypointController team=1> </WaypointController> </controller--> <explosion> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_flash2\" effect2=\"orxonox/explosion_flame2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_shockwave2\" effect2=\"orxonox/explosion_sparks2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_streak2\" effect2=\"orxonox/explosion_afterglow\" /> </explosion> </Pawn>") 100 end 101 ?> 102 103 <QuestEffectBeacon times=1> 104 <effects> 105 <AddQuest questId="ProtectBoss.AsteroidField" /> 106 </effects> 107 <events> 108 <execute> 109 <EventListener event=spawntrigger /> 110 </execute> 111 </events> 112 </QuestEffectBeacon> 113 114 <SimpleNotification message="Protect the cargo ship! (Info: F3)" broadcast="true"> 115 <events> 116 <trigger> 117 <EventListener event=spawntrigger /> 118 </trigger> 119 </events> 120 </SimpleNotification> 121 122 <LocalQuest id="ProtectBoss.AsteroidField"> 123 <QuestDescription title="Asteroid Field" description="The cargo ship in front of you is disabled and is drifting uncontrolled! Shoot the asteroids out of the way to protect it!" failmessage="The cargo ship has been hit!" completeMessage="" /> 124 <!--complete-effects> 125 <AddQuest questId="missionOne.navigation" /> 126 </complete-effects--> 127 </LocalQuest> 43 128 44 129 </Scene>
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