Changeset 11523
- Timestamp:
- Oct 30, 2017, 4:18:57 PM (7 years ago)
- Location:
- code/branches/Waypoints_HS17
- Files:
-
- 9 added
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Waypoints_HS17/data/levels/emptyLevel.oxw
r11357 r11523 16 16 include("templates/spaceshipEscort.oxt") 17 17 include("templates/endurancetest_template.oxt") 18 include("templates/endurancetest_template.oxt") 19 include("templates/spaceshipPirate.oxt") 20 include("templates/spaceshipAssff.oxt") 21 22 18 23 ?> 19 24 … … 23 28 </templates> 24 29 <?lua include("includes/notifications.oxi") ?> 30 31 <NotificationQueueCEGUI 32 name="narrative" 33 targets="simpleNotification" 34 size=3 35 displayTime=3.9 36 position="0.2, 0, 0.1, 0" 37 fontSize="23" 38 fontColor="0.3, 1, 0.2, 0.8" 39 alignment="HorzCentred" 40 displaySize="0.6, 0, 0, 0" 41 /> 25 42 26 43 <Scene … … 37 54 </templates> 38 55 </ModularSpaceShip> 39 56 <AutonomousDroneController> 57 </AutonomousDroneController> 58 59 <SpaceShip position="0,2000,200" lookat="0,0,0"> 60 <templates> 61 <Template link=spaceshipassff /> 62 </templates> 63 <controller> 64 <WaypointController alertnessradius=1000 team=10> 65 <waypoints> 66 <Model mesh="cube.mesh" scale=8 position=" 0,2000,-200" /> 67 <Model mesh="cube.mesh" scale=8 position=" 0,2000,-700" /> 68 <Model mesh="cube.mesh" scale=8 position="500,2000,-700" /> 69 <Model mesh="cube.mesh" scale=8 position="500,2000,-200" /> 70 </waypoints> 71 </WaypointController> 72 </controller> 73 </SpaceShip> 74 75 <DistanceTrigger name="flying1" position="0,0,0" distance=100 stayActive="true" delay=6/> 76 <SimpleNotification message="Let's fly to the blinking light."> 77 <events> 78 <trigger> 79 <EventListener event="flying1" /> 80 </trigger> 81 </events> 82 </SimpleNotification> 83 84 40 85 </Scene> 41 86 </Level> -
code/branches/Waypoints_HS17/data/levels/tutorial.oxw
r9348 r11523 2 2 name = "Coding Tutorial" 3 3 description = "Level for the coding tutorial." 4 tags = "tutorial , shipselection"4 tags = "tutorial" 5 5 screenshot = "codingtutorial.png" 6 startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser"7 6 /> 8 7 … … 11 10 include("stats.oxo") 12 11 include("templates/spaceshipAssff.oxt") 13 include("templates/spaceshipGhost.oxt")14 include("templates/spaceshipSpacecruiser.oxt")15 12 include("templates/lodInformation.oxt") 16 13 ?> … … 24 21 <Scene 25 22 ambientlight = "0.5, 0.5, 0.5" 26 skybox = "Orxonox/ skyBoxBasic"23 skybox = "Orxonox/Starbox" 27 24 > 28 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">29 <attached>30 <Model scale="1" mesh="drone.mesh"/>31 </attached>32 <collisionShapes>33 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />34 </collisionShapes>35 </Drone>36 25 37 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">38 <attached>39 <Model scale="1" mesh="rocket.mesh"/>40 </attached>41 <collisionShapes>42 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />43 </collisionShapes>44 </Drone>45 26 46 27 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 47 28 48 <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />49 <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />50 29 51 30 <?lua 52 31 for i = 1, 10, 1 do 53 32 ?> 54 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=s hipselection/>33 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 55 34 <?lua end ?> 56 35 57 <GlobalShader compositor="Bloom" visible=false>58 <events>59 <visibility>60 <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />61 </visibility>62 </events>63 </GlobalShader>64 <Model position="0,0,0" scale=8 mesh="ast1.mesh" />65 <StaticEntity position="0,0,0" collisionType=static>36 37 <AutonomousDroneController> 38 </AutonomousDroneController> 39 40 <AutonomousDrone mass=50 linearDamping=0.9 angularDamping=0.7> 41 <attached> 42 <Model scale="10" mesh="drone.mesh"/> 43 </attached> 44 66 45 <collisionShapes> 67 < SphereCollisionShape radius="20" />46 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> 68 47 </collisionShapes> 69 </ StaticEntity>48 </AutonomousDrone> 70 49 71 <!--72 <?lua73 for i = 1, 70, 1 do74 ?>75 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">76 <attached>77 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />78 </attached>79 </MovableEntity>80 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">81 <attached>82 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />83 </attached>84 </MovableEntity>85 50 86 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">87 <attached>88 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />89 </attached>90 </MovableEntity>91 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">92 <attached>93 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />94 </attached>95 </MovableEntity>96 97 <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">98 <attached>99 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />100 </attached>101 </MovableEntity>102 <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">103 <attached>104 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />105 </attached>106 </MovableEntity>107 <?lua end ?>108 -->109 51 110 52 </Scene> -
code/branches/Waypoints_HS17/data/overlays/HUDPickupTemplate.oxo
r11354 r11523 92 92 correctaspect = true 93 93 iconmaterial = "Orxonox/BarIconSpeed" 94 >94 > 95 95 <BarColour position = 0.0 colour = "0.7,0.5,0.2" /> 96 96 <BarColour position = 0.5 colour = "0.2,0.7,0.2" /> … … 193 193 /> 194 194 195 195 196 <HUDTimer 196 197 name = "Timer" -
code/branches/Waypoints_HS17/data/overlays/HUDTemplates3.oxo
r11451 r11523 190 190 position = "0.32, 0.81" 191 191 pickpoint = "0.0, 0.0" 192 visible = " false"192 visible = "true" 193 193 /> 194 194 -
code/branches/Waypoints_HS17/src/modules/overlays/hud/CMakeLists.txt
r11353 r11523 11 11 HUDEnemyHealthBar.cc 12 12 HUDEnemyShieldBar.cc 13 HUDWaypoints.cc 13 14 HUDWeaponMode.cc 14 15 HUDWeapon.cc -
code/branches/Waypoints_HS17/src/orxonox/controllers/CMakeLists.txt
r11052 r11523 19 19 FightingController.cc 20 20 MasterController.cc 21 AutonomousDroneController.cc 21 22 ) -
code/branches/Waypoints_HS17/src/orxonox/worldentities/CMakeLists.txt
r11052 r11523 13 13 ExplosionPart.cc 14 14 Actionpoint.cc 15 AutonomousDrone.cc 15 16 ) 16 17
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