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Ignore:
Timestamp:
Nov 13, 2017, 4:20:31 PM (7 years ago)
Author:
fanconic
Message:

Das StoryModeHUD.cc wurde kompiliert und ist momentan bugfrei. Es funktioniert ein Text an einer gewuenschten Stelle im Spiel zu generieren,

File:
1 edited

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  • code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo

    r11544 r11560  
    2222-->
    2323
    24 <Template name="spectatorhud">
    25   <OverlayGroup name = "spectatorhud" scale = "1, 1">
    26   </OverlayGroup>
    27 </Template>
    2824
    29 <Template name="spaceshiphud">
     25<Template name="StoryModeHUD2">
    3026  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
    31     <Map />
    3227
    3328    <!--
     
    4641     name           = "StoryMode"
    4742     correctaspect  = true
    48      font           = "Verdana"
     43     font           = "Monofur"
    4944     textSize       = 0.05
    50     />
    51 
    52     <GUIOverlay
    53       name = "QuestGUI"
    54       guiname = "QuestGUI"
    55       visible = "false"
    56     />
    57    
    58     <GUIOverlay
    59       name = "PickupInventory"
    60       guiname = "PickupInventory"
    61       visible = "false"
    62     />
    63 
    64     <GUIOverlay
    65       name = "Dialogue"
    66       guiname = "Dialogue"
    67       visible = "false"
    6845    />
    6946
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