- Timestamp:
- Nov 27, 2017, 5:00:59 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/data/levels/MiniGameTest.oxw
r11593 r11608 15 15 include("templates/spaceshipMiniGameTest.oxt") 16 16 include("templates/enemyInvader.oxt") 17 include("templates/DodgeRacePattern.oxt") 18 include("overlays/DodgeRaceHUD.oxo") 17 include("overlays/MiniGameTestHUD.oxo") 19 18 ?> 20 19 … … 30 29 <Scene 31 30 ambientlight = "1.0, 1.0, 1.0" 32 skybox = "Orxonox/ skyBoxClouds"31 skybox = "Orxonox/Starbox" 33 32 negativeWorldRange = "-100000, -100000, -100000" 34 33 positiveWorldRange = " 100000, 100000, 100000" … … 43 42 <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> 44 43 <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 45 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass= MiniGameTestShip pawndesign=spaceshipdodgerace /> 44 <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass= MiniGameTestShip pawndesign=spaceshipminigametest /> 45 46 <Model mesh="axes.mesh" scale=10 position="0,0,0" /> 46 47 47 48 <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 /> … … 50 51 <MiniGameTestCenterPoint name=invadercenter /> 51 52 52 <StaticEntity position="0,-50,0" direction="0,0,0" scale="1" collisionType=static mass=1 friction=0.01 >53 <attached>54 <Model position="0,0,0" mesh="plane.mesh" scale3D="100000,0,100000" />55 </attached>56 53 57 <collisionShapes>58 <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />59 </collisionShapes>60 61 </StaticEntity>62 54 63 55
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