- Timestamp:
- Dec 9, 2017, 1:29:44 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/data/levels/templates/spaceshipAsteroids2D.oxt
r11637 r11645 43 43 > 44 44 <engines> 45 <MultiStateEngine position=" 7.6, 0, 6" template=spaceship invaderengine />46 <MultiStateEngine position="-7.6, 0, 0" template=spaceship invaderengine />45 <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipasteroids2dengine /> 46 <MultiStateEngine position="-7.6, 0, 0" template=spaceshipasteroids2dengine /> 47 47 </engines> 48 48 <attached> … … 72 72 </explosion> 73 73 <?lua 74 include("../includes/ invaderWeapon.oxi")74 include("../includes/asteroids2DWeapon.oxi") 75 75 ?> 76 76 </Asteroids2DShip> … … 93 93 </Template> 94 94 95 <Template name=spaceship invaderengine baseclass=MultiStateEngine>95 <Template name=spaceshipasteroids2dengine baseclass=MultiStateEngine> 96 96 <MultiStateEngine 97 97 boostfactor = 2.2 … … 111 111 accelerationupdown = 500 112 112 > 113 114 <!-- backlight error if you fly over the edge 113 115 <EffectContainer condition="idle"> 114 116 <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> … … 130 132 </EffectContainer> 131 133 134 --> 135 132 136 </MultiStateEngine> 133 137 </Template>
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