- Timestamp:
- Dec 13, 2017, 11:32:26 AM (7 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc
r11668 r11669 35 35 TODO: 36 36 - Implement a counting system for the score 37 - HUD can be improved (display health, points, level etc.) 38 - Projectiles still fly in a mysterious direction 37 - HUD can be improved (display health, points, level etc. 39 38 - Problem: The asteroids spawn randomly on the playing field. 40 39 During spawn or level up, there is the possibility that they pawn at the position of the ship. 41 40 ->spawn somewhere with a safty distance/radius 41 - look over collisionshapes of the stones -> sometimes collison with stone is not triggered for bigger stones 42 - modify parameters in data/levels/templates/spaceshipAsteroids2D.oxt for a better playing experience -> mass, damping, rotation etc. 43 44 IDEAS: 45 - make Asteroids more beautiful! (setting, ship, explosion particles, stones) 46 - particle effect after you got hit -> during bImmune is true 47 - implement shield -> object that can be triggered 48 - Projectiles should also move over the boarders and appear on the other side 49 -> they can also hurt the player 42 50 43 51 */
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