Changeset 1176 for code/branches/network3/src/network/GameStateClient.cc
- Timestamp:
- Apr 24, 2008, 4:30:42 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/network3/src/network/GameStateClient.cc
r1175 r1176 114 114 115 115 if(!it){ 116 COUT(4) << "loadSnapshot:\tclassid: " << sync.classID << ", name: " << ID((unsigned int) sync.classID)->getName() << std::endl;116 //COUT(4) << "loadSnapshot:\tclassid: " << sync.classID << ", name: " << ID((unsigned int) sync.classID)->getName() << std::endl; 117 117 ///sigsegv may happen here again for some reason 118 118 ///sigsegv is receved after the COUT(4) above
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