Changeset 11931 for code/branches/3DPacman_FS18/data
- Timestamp:
- May 3, 2018, 2:57:35 PM (7 years ago)
- Location:
- code/branches/3DPacman_FS18/data
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/3DPacman_FS18/data/levels/3DPacman.oxw
r11918 r11931 34 34 <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb /> 35 35 36 37 <--! GHOSTS --> 38 <PacmanGhost position="0,0,0"> 36 <!-- GHOSTS --> 37 <PacmanGhost position="0,10,15" > 39 38 <attached> 40 39 <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> … … 42 41 </PacmanGhost> 43 42 44 <PacmanGhost position="0, 0,0">43 <PacmanGhost position="0,10,15" > 45 44 <attached> 46 45 <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" /> … … 48 47 </PacmanGhost> 49 48 50 <PacmanGhost position="0, 0,0">49 <PacmanGhost position="0,10,15" > 51 50 <attached> 52 51 <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" /> … … 54 53 </PacmanGhost> 55 54 56 <PacmanGhost position="0, 0,0">55 <PacmanGhost position="0,10,15" > 57 56 <attached> 58 57 <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" /> … … 60 59 </PacmanGhost> 61 60 62 < --!POINTS -->61 <!-- POINTS --> 63 62 <PacmanPointSphere position="0,10,0"> 64 63 <attached> … … 80 79 81 80 82 83 84 <--! Map --> 81 <!-- Map --> 85 82 <StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > 86 83 <attached> … … 89 86 <collisionShapes> 90 87 91 < --! Edge -->92 93 88 <!-- Edge --> 89 <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" /> 90 <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" /> 94 91 <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" /> 95 92 <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" /> 96 93 97 <--! Shapes in order --> 98 <BoxCollisionShape position="-35,10,-200" halfExtents="40,15,25" /> 99 <BoxCollisionShape position="60,10,-200" halfExtents="40,15,25" /> 100 <BoxCollisionShape position="-35,10,200" halfExtents="40,15,25" /> 101 <BoxCollisionShape position="60,10,200" halfExtents="40,15,25" /> 102 103 <BoxCollisionShape position="-175,10,-165" halfExtents="30,15,20" /> 104 105 94 <!-- Shapes in order --> 95 <BoxCollisionShape position="-200,10,-65" halfExtents="55,15,35" /> 96 <BoxCollisionShape position="-200,10,30" halfExtents="55,15,35" /> 97 <BoxCollisionShape position="200,10,-65" halfExtents="55,15,35" /> 98 <BoxCollisionShape position="200,10,30" halfExtents="55,15,35" /> 106 99 107 100 </collisionShapes> … … 112 105 <PortalLink fromID="1" toID="2" /> 113 106 <PortalLink fromID="2" toID="1" /> 114 115 107 </Scene> 116 108 </Level> -
code/branches/3DPacman_FS18/data/levels/templates/PacmanGelb.oxt
r11900 r11931 50 50 </attached> 51 51 <collisionShapes> 52 <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" /> 53 <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/> 54 <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/> 55 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 52 <BoxCollisionShape position="0 ,0 , 0" halfExtents="1,1,1" /> 56 53 </collisionShapes> 57 54 … … 74 71 boostfactor = 1.0 75 72 76 speedfront = 5073 speedfront = 60 77 74 speedback = 20 78 75 speedleftright = 1
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