Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 17, 2018, 4:10:30 PM (6 years ago)
Author:
sehirsch
Message:

Added more traffic objects

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt

    r11970 r11975  
    9393
    9494
    95 <Template name=spacecruiser>
     95<Template name=spaceshuttle>
    9696
    97         <OrxyRoadCube position="0,0,0" direction="0,0,0"   scale="1" roll=90 pitch=-90  collisionType=dynamic mass=1 friction=0.01 >
     97        <OrxyRoadCube position="0,0,0" direction="0,0,0"   scale="1" roll=0 pitch=0   collisionType=dynamic mass=1 friction=0.01 >
    9898      <attached>
    99         <Model position="0,0,0"                 mesh="spacecruiser.mesh"                scale="10"      />
     99        <Model position="0,0,0"                 mesh="Transporterspaceship.mesh"                scale="10"      />
    100100               
    101101      </attached>
    102102      <collisionShapes>
    103       <BoxCollisionShape position="0,-5,2"     halfExtents="38,6,62" />
    104       <BoxCollisionShape position="0,5,2"      halfExtents="20,6,40" />
    105       <BoxCollisionShape position="-16,-10,-2" halfExtents="15,5,57" roll=-14 pitch=3.5 />
    106       <BoxCollisionShape position="16,-10,-2"  halfExtents="15,5,57" roll=14  pitch=3.5 />
    107       <BoxCollisionShape position="19,3.5,2"   halfExtents="18,5,52" roll=-21 />
    108       <BoxCollisionShape position="-19,4.5,2"  halfExtents="18,5,52" roll=21  />
    109       <BoxCollisionShape position="0,4,-59"    halfExtents="18,1,16" pitch=-30 />
    110 
    111       scale="10"
    112 
    113     </collisionShapes>
     103        <BoxCollisionShape position=" 0, 0, 20"      halfExtents=" 37, 25, 80" />
     104        <BoxCollisionShape position=" 0, 21, 20"      halfExtents=" 37, 21, 80" />
     105        <BoxCollisionShape position=" 0, 40, 110"      halfExtents=" 20, 10, 40" />
     106            <BoxCollisionShape position=" 0, 45, 170"      halfExtents=" 33, 25, 20" />
     107            <BoxCollisionShape position=" -60, 33, 0"      halfExtents=" 24, 16, 120" />
     108            <BoxCollisionShape position=" 60, 33, 0"      halfExtents=" 24, 16, 120" />
     109            <BoxCollisionShape position=" 0, 10, -90"      halfExtents=" 30, 25, 30" />
     110            <BoxCollisionShape position=" 0, -3, -145"      halfExtents=" 20, 20, 30" />
     111           </collisionShapes>
    114112        </OrxyRoadCube>
    115113
    116114</Template>
    117115
    118 <Template name=asteroid>
     116
     117
     118<Template name=asteroid1>
    119119       
    120120        <OrxyRoadCube position="0,0,0" direction="0,0,0"   scale="1" collisionType=dynamic mass=1 friction=0.01 >
     
    131131
    132132
     133<Template name=asteroid2>
     134       
     135        <OrxyRoadCube position="0,0,0" direction="0,0,0"   scale="1" collisionType=dynamic mass=1 friction=0.01 >
     136        <attached>
     137      <Model position="0,0,0"           mesh="ast2.mesh"                scale="50"      />
     138    </attached>
     139    <collisionShapes>
     140      <SphereCollisionShape radius="30" />
     141    </collisionShapes>
     142        </OrxyRoadCube>
     143
     144</Template>
     145
     146
     147
     148<Template name=satellite>
     149
     150        <OrxyRoadCube position="0,0,0" direction="0,0,0"   scale="1" collisionType=dynamic mass=1 friction=0.01 >
     151        <attached>
     152      <Model position="0,0,0" yaw="90" pitch="-90" roll="0" scale="30" mesh="satellite.mesh" />
     153    </attached>
     154    <collisionShapes>
     155        <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
     156    </collisionShapes>
     157        </OrxyRoadCube>
     158
     159</Template>
     160
     161
     162
Note: See TracChangeset for help on using the changeset viewer.