- Timestamp:
 - May 24, 2018, 5:02:32 PM (7 years ago)
 - File:
 - 
          
- 1 edited
 
 
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code/branches/3DPacman_FS18/src/modules/pacman/PacmanPointSphere.cc
r12003 r12007 76 76 { 77 77 resetposition = this->getPosition(); 78 if((abs(this->resetposition.x - playerpos.x)< 5) && (abs(this->resetposition.y - playerpos.y)<5) && (abs(this->resetposition.z - playerpos.z)<5)){78 if((abs(this->resetposition.x - playerpos.x)<10) && (abs(this->resetposition.y - playerpos.y)<10) && (abs(this->resetposition.z - playerpos.z)<10)){ 79 79 this->setPosition(Vector3(resetposition.x, -50, resetposition.z)); 80 80 return true;  
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