Changeset 12058 for code/branches
- Timestamp:
- Oct 31, 2018, 9:13:23 AM (6 years ago)
- Location:
- code/branches/WorldMap_HS18
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/WorldMap_HS18/data/levels/NC_StoryModeLevel.oxw
r11783 r12058 1 <LevelInfo1 a<LevelInfo 2 2 name = "NC StoryMode" 3 3 description = "A level in which the Campaign Menu is defined, which opens other levels." -
code/branches/WorldMap_HS18/data/levels/StoryModeMap.oxw
r12054 r12058 33 33 34 34 <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="false" /> 35 36 <alfred> 35 37 <Model position="550,300,0" mesh="assff.mesh" scale=20 visible="true" orientation="-0.015,0.091,0.038,-0.995"/> 38 </alfred> 36 39 <Model position="600,370,0" mesh="Coordinates.mesh" scale=10 /> 37 40 <Billboard colour="1,1,0.05" position="600,370,-80" material="Flares/lensflare" scale=4.5 /> -
code/branches/WorldMap_HS18/src/orxonox/LevelManager.cc
r12053 r12058 63 63 RegisterObject(LevelManager); 64 64 this->setConfigValues(); 65 orxout(status)<<" a "; 65 66 66 // check override 67 67 if (!CommandLineParser::getArgument("level")->hasDefaultValue()) … … 257 257 // Get all files matching the level criteria 258 258 Ogre::StringVectorPtr levels = Resource::findResourceNames("*.oxw"); 259 orxout(internal_info) << levels << "itse me"; 259 260 260 // We only want to load as little as possible 261 261 ClassTreeMask mask; -
code/branches/WorldMap_HS18/src/orxonox/gametypes/StoryMode.cc
r12053 r12058 47 47 StoryMode::StoryMode(Context* context) : Gametype(context) 48 48 { 49 orxout(internal_info) << levels << "itse me";49 50 50 RegisterObject(StoryMode); 51 51
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