Changeset 12088 for data/branches/Shader_HS18/materials
- Timestamp:
- Nov 7, 2018, 11:29:12 AM (6 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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data/branches/Shader_HS18/materials/Cube_Lava_Normal.material
r12085 r12088 530 530 { 531 531 } 532 532 533 scene_blend dest_colour zero 533 534 texture_unit 535 { 536 texture Cube_Lava_NORM.jpg 537 tex_address_mode wrap 538 scale 1.0 1.0 539 colour_op modulate 540 } 541 542 543 } 544 545 pass Cube_Lava 546 { 547 ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 548 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 549 specular 0.5 0.5 0.5 1.0 12.5 550 emissive 0.0 0.0 0.0 1.0 551 552 alpha_to_coverage off 553 colour_write on 554 cull_hardware clockwise 555 depth_check on 556 depth_func less_equal 557 depth_write on 558 illumination_stage 559 light_clip_planes off 560 light_scissor off 561 lighting on 562 normalise_normals off 563 polygon_mode solid 564 scene_blend one zero 565 scene_blend_op add 566 shading gouraud 567 transparent_sorting on 568 569 texture_unit 534 570 { 535 571 texture Cube_Lava_COLOR.jpg … … 538 574 colour_op modulate 539 575 } 540 541 542 576 } 543 577 }
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