Changeset 1653 for code/branches/gui/src/orxonox/Orxonox.h
- Timestamp:
- Aug 5, 2008, 9:50:26 PM (16 years ago)
- File:
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- 1 edited
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code/branches/gui/src/orxonox/Orxonox.h
r1646 r1653 84 84 85 85 private: 86 Level* startLevel_; //!< current hard coded default level87 Level* hud_; //!< 'level' object fo the HUD88 //audio::AudioManager* auMan_; //!< audio manager89 Ogre::Timer* timer_; //!< Main loop timer90 bool bAbort_; //!< aborts the render loop if true91 float timefactor_; //!< A factor to change the gamespeed86 Level* startLevel_; //!< current hard coded default level 87 Level* hud_; //!< 'level' object fo the HUD 88 //audio::AudioManager* auMan_; //!< audio manager 89 Ogre::Timer* timer_; //!< Main loop timer 90 bool bAbort_; //!< aborts the render loop if true 91 float timefactor_; //!< A factor to change the gamespeed 92 92 93 93 // this is used to identify the mode (server/client/...) we're in … … 99 99 100 100 // By Orxonox managed singleton pointers 101 GraphicsEngine* ogre_;//!< our dearest graphics engine <3101 GraphicsEngine* graphicsEngine_; //!< our dearest graphics engine <3 102 102 InputManager* inputManager_; 103 Radar* radar_; //!< represents the Radar (not the HUD part)103 Radar* radar_; //!< represents the Radar (not the HUD part) 104 104 InGameConsole* console_; 105 105 GUIManager* guiManager_;
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