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Ignore:
Timestamp:
Aug 17, 2008, 7:27:36 PM (16 years ago)
Author:
rgrieder
Message:

GameState class added. Tested and working, but now comes the hard part: Implementing the actual states…

File:
1 edited

Legend:

Unmodified
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  • code/branches/gui/src/core/input/InputManager.cc

    r1659 r1660  
    498498
    499499            joySticks_.clear();
    500             _redimensionLists();
     500            // don't use _redimensionLists(), might mess with registered handler if
     501            // downgrading from 2 to 1 joystick
     502            //_redimensionLists();
     503            joySticksSize_ = 0;
    501504        }
    502505        CCOUT(4) << "Joy sticks destroyed." << std::endl;
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